Retro Gaming Roundup (Dec. 4, 2023)

A surprising amount of retro stuff happened this week that I found exciting. The biggest thing happening now is that the Video Game History Foundation has been highlighting some of the important things they’ve done for the first 25 days in December to help raise funds to keep going. You can check the calendar out here. Obviously my favorite bit is the Making of Riven documentary getting a remaster.

Desert Bus, a game famous for intentionally being the most boring game ever made, just got a port to the Playdate.

title screen of soul crystal, showing a hand reaching through an open door

A German text adventure from 1992 for the Commodore 64, Soul Crystal, just got an English translation. I’m not familiar with the game but it’s apparently pretty good and I think the art and music are fantastic from the extremely quick peek I took at it.

A bunch of SSI games are coming soon to GOG and Steam. I never heard of any of these games but a lot of strategy game folks seem to be excited about them so I guess that means it’s worth a look

A remaster of Beyond Good and Evil is coming out in 2024. Still a great game so I’m looking forward to that. Never got really excited about anything I saw from the sequel in development and still no updates on that so…..oh well.

A remaster of Turok 3 just came out. I never actually played this one but grew up playing Turok 1, 2, and Rage Wars on the N64 so it’s interesting to me. Nightdive did a nice job with the remasters for 1 and 2 and my understanding is that this is the last good Turok game so I’ll probably play this at some point.

A Boy and His Blob for the NES and Game Boy just got a rerelease. I could never get into these game and strongly preferred the one for the Wii but you know what? Games I don’t like should get rereleases and remasters too.

Finally, enjoy this demo written for DOS. Realistically you probably won’t install and run that so here’s a YouTube video of it as well.

Tabletop RPGs Inspired By Adventure Games

cover art for Parsely, showing a variety of icons in pixel art

It’s not surprising that there’s a lot of tabletop rpgs based on video games. They often have an interesting universe to base a tabletop game on and many already have rpg mechanics, where while it’s not a 1:1 conversion to a tabletop game it does give designers a place to start. What I was surprised by was the number of tabletop rpgs that are based on or directly inspired by adventure games. I knew a lot of ttrpg creators grew up playing them but there’s quite a few that mention specific games or license the IP. Here are the ones I could think of but please let me know if the comments if I left anything out.

Myst

With Myst being one of the best-selling games ever, it’s not surprising that it has inspired a few tabletop rpgs. Unwritten: Adventures in the Ages of MYST and Beyond is a game that uses the Myst license and uses the FATE core system for the foundation of its rules. The game is strongly influenced by Uru/Myst Online and has players exploring modern or historical D’ni and the ages connected to it. The game has received a few smaller supplements as well as a larger sourcebook that was recently Kickstarted and focused on the reconstruction of D’ni

There’s fan games too. Bring the Page With You is a free one-page ttrpg where there is no GM/DM and is focused on players collaborating together to create Myst ages.

Text Adventures

There’s also a few games inspired by the Infocom-era of text adventures. Parsely is a collection of games where a group of players control one character by telling one player, known as the Parser, what they would like to do in the form of text adventure commands and the Parser describes what happens next. The collection even features a trilogy of Zork-like games known as Action Castle. The creator of Parsely has a few games in the series on their Itch page.

They’re not the only one to develop group text adventures. Goldfinch Games has developed a couple Out-Loud Text Adventures as well, with one in an abandoned amusement park and one at an abandoned spaceship.

Uresia: Grave of Heaven is a system-neutral setting book by S. John Ross that is strongly inspired by the Zork series, with there even being a section explaining how it influenced the book and why they love the series so much. The book is now available for free here. Check it out and then consider hiring him for book or map design if you’re a ttrpg designer. The author also wrote a Z-Machine text adventure game that ranks as Polite on Andrew Plotkin’s cruelty scale. This game is also available for free.

Point-And-Click Adventures

I found a few games on Itch.io inspired by point-and-click adventure games. Pocket Full of Stars is a cozy two-player ttrpg inspired by Samorost where the players have the roles of an Astronomer and the Storyteller and work together to tell a story about a giant jumping from planet to planet and meeting people.

Loom is a fan fiction game based off the classic Lucasarts adventure game of the same name. It’s a solo journaling game where you explore the game’s world using the mechanics described in the book and write about what happens. Both games are available as Pay-What-You-Want.

Citizen Sleeper

With it being so strongly inspired by indie tabletop rpgs like Blades in the Dark, it would make sense that Citizen Sleeper has its own tabletop rpg. It’s not actually out yet so I can’t say much about it but it is available for pre-order here.

TTRPG Supplements

Instead of developing their own systems, many designers have created supplements for existed games. Blood Mountain Resort & Spa is a free download for fantasy ttrpgs. Inspired by the Monkey Island series, players explore a pirate themed resort. The NPCs are statted for DURF but the rest of the supplement is built to be system neutral. Lost to the Starlit Reptiles is another adventure for DURF by the same folks that is inspired by adventure games.

In Other Waters: Tidebreak is a supplement for the horror ttrpg Mothership that is set in the In Other Waters universe. The supplement is playable in either as a group or solo and designed to be less stressful than the typical Mothership adventure.

Let me know if I’ve left anything out. I would love to know what else exists out there. If you enjoyed this article you can play any of my tabletop rpgs inspired by adventure games like Accomplice, my Gabriel Knight inspired solo game, Alone in Cyberspace, inspired by Hypnospace Outlaw, Friendship Quest, my two-player map drawing game, and ERROR, a play out loud text adventure. The first two games are paid but just take a free community copy if you’re interested.

Indie Game Roundup (Dec. 1, 2023)

Screenshot from Markus Ritter of two women talking in a hospital and dialog options below for a report about a murdered couple

It’s the first of December and this year is coming to an end. Hope it’s been going well for you all. There was some really exciting stuff this week.

Not indie game related, unless you count indie game soundtracks, but today is Bandcamp Friday so consider buying some music. Spotify really doesn’t pay anything and buying music (or at least use a streaming service that pays better royalties) is the only way they can really keep doing this for a living.

Going to the Store for Baby Formula at 6AM on Black Friday
Going to the Store for Baby Formula at 6AM on Black Friday is a good and very relatable Bitsy game for any parent.

The Lawnmower Man
In the early 90s it felt like the film adaptation of The Lawnmower Man had a video game on every single platform so it makes me happy that there is now one for PICO-8.

Annie May – Pixcrew
Rose has made a ton of great character creators and the newest one is worth your time too.

Markus Ritter – Ghosts of the Past
Markus Ritter – Ghosts of the Past is a FMV point-and-click adventure game described by the developers on the Steam page as “queer cheesy trash” and that is a 100% accurate description. Fortunately I am a goblin for FMV trash, especially ones inspired by Gabriel Knight 2, so this is absolutely for me. That said, it is EXTREMELY cheesy and might be too much for some people, so I would maybe recommend playing the free prequel game first to see if it’s your thing.

Madvent Calendar 4 – End of the Line
Since it’s December, we also have a new Madvent calendar from the HauntedPS1 community. Every year they release a free anthology of small horror games with a Playstation 1 aesthetic, with a new one unlocked each day. They’re really nice collections and it’s impressive that they manage to put together one of these every year and for free.

RealMagic

When it became clear that full motion video on cd-rom was a selling feature for games in the early 90’s, hardware manufacturers wanted to be a part of it as well. Sigma Designs’ RealMagic card, also sometimes known as ReelMagic, was a MPEG accelerator card that allowed users to play video up to 30 frames per second by plugging into a video card’s feature connector. While developers were initially excited to support it in 1993 and companies like Access Software, Interplay, Psygnosis, Readysoft, and Sierra On-Line announced they would create games for it, but the card only got a handful of games that support it. The card only being for a very specific niche and price tag of $450 meant the card had a short lifespan. Some of the known games that had special editions released for it include:

  • Dragon’s Lair
  • Space Ace
  • Return to Zork
  • The Horde
  • Entity
  • Flash Traffic
  • Crime Patrol
  • Crime Patrol 2: Drug Wars
  • Lord of the Rings
  • Man Enough
  • Conspiracy
  • Space Pirates
  • Return to Cyber City
  • Prince Interactive
  • The Psychotron
  • Silent Steel

There’s other games that reportedly exist for it as well that have never been confirmed, such as Gabriel Knight 1 and King’s Quest 6, although these might have just been mentioned on the demo disc. The demo disc that shipped with the card has videos on it for games that never shipped for it, such as The 11th Hour, which was an early video of the game that uses an old version of the game’s logo. If you’re interested in checking out some of these games, there is a fork of DosBox that has ReelMagic support. I wouldn’t say the changes it makes to the games will make you re-evaluate them, they are noticeable. Return to Zork features FMV of people talking instead of digitized sprites, Crime Patrol features better quality video, and Lord of the Rings uses footage from Ralph Bashki’s animated film. The Return to Zork one is fascinating because while it adds more FMV, it uses the floppy disk version’s soundtrack, which is less impressive. It also leaves in takes where actors flub their lines and ruin some of the game’s jokes, where the more mainstream release of the game would edit around those. The strangest part is that it has video of dialogue not in the other release that gives more context to some puzzles, which are one of the more frustrating parts of the game. While I can’t say I’m surprised it never took off, it’s kinda fun checking out games from childhood that are actually slightly better than how I remember them.

Retro Gaming Roundup (Nov. 27, 2023)

A screenshot from The Realm, showing various cartoon fantasy folks standing in a room

Here’s a quick collection of retro gaming things that I found interesting this last week.

The 1997 MMO The Realm is back. It was originally published and run by Sierra and the rights have been sold to various companies since then. A new publisher has gained the rights and has launched the game again. The article goes into more detail about how the previous owner mismanaged the license and what the relaunch means for the game. I’ve never played it before but it makes me happy whenever I see a MMO that has kept going even after decades.

DOSember starts next month! DOScember is an event where streamers play tons of DOS games. It’s a fun way to watch people play classic games and the people involved are very lovely.

And to end with some self promotion, the next DOS Games Jam starts next month. Come join if you want to try making a game in a casual, unranked jam. Even if you have no interest in making a game, the page for the jam links to entries from previous jams if you want to discover some new DOS games.

Indie Game Roundup ( Nov. 24, 2023)

screenshot from In Stars and Time showing the game's first person combat mode

It’s Itch.io’s Creators Day, where they aren’t taking a cut from sales today. I’ve put all my paid games in a little bundle you can pick up if you want some solo TTRPGs.

Shannon McMaster has a cool and free system-neutral guide to hex crawling in time dimensions for your tabletop rpg.

Misty has a great post on Cohost about all the games she enjoyed playing while judging for the Independent Games Festival.

Hand Eye Society’s Super FESTival is still going on. Check out all the great talks and indie games going on.

Goose has made a very good demake for the Game Boy of a game they previously made a decade before for a game jam.

James Chip has a new solo journaling game set in space. It’s based off their previous game The Adventurer and seems very cool.

The results of this year’s IFComp were just announced and as usual, it’s another great batch of interactive fiction games that are worth your time.

In Stars and Time looks like a very nice time loop rpg that’s now available on Steam.

There’s a new Indie Tsushin, highlighting indie games from Japan.

Tristam Island is now open source and released under a Creative Commons license. It seems like a great reference if you’re looking to build a text adventure game in PunyInform for retro platforms.

Hand Eye Society Super FESTival

The Hand Eye Society Super FESTival, a free virtual festival celebrating the indie games community, is happening this week! There’s a lot of cool talks and games being highlighted along with a neat little virtual world to explore. Today I am on a panel at 6:30 PM ET about small press and anthology games but there’s a ton of other cool talks later this week like Julia Minamata doing an intro to Adventure Game Studio and Taylor McCue talking about creating bundles. Lots of great stuff so go check it out!

Retro Gaming Roundup

Every week I’m going to start doing a dump of links and other retro gaming related things that I thought were interesting this last week.

screenshot from Heroes of Might and Magic 2, showing a boat traveling across water.
Screenshot from the fheroes2 project

The folks at Time Extension did an interview with the people behind the fheroes2 project. Fheroes2 is an open source multiplatform project that reproduces the original game but makes improvements like support for high-resolutions, improved AI, numerous fixes and UI improvements. It just got a big update two days ago too. Fgeroes2 requires the original files, which are available on GOG.

Half-Life received a massive update for its 25th anniversary.

Mattias Gustavsson made a massive post on their Itch.io blog about Drakborgen, a board game from 1985. The post is filled with lots of pictures of the game and now I really want to try it.

The DOS game Father World now has an English translation.

I posted about it earlier but Myst Online got big update for its 20th anniversary and it seems like the biggest part, an addition to the main area, was added this last Saturday and the game had an in-game celebration for it. I’m happy the game is still around and think it’s worth checking out. If you’d like to try it out, it’s available for free.

Finally, this update is more for people that live in the state of Michigan but it looks like Marvin’s Marvelous Mechanical Museum got a little bit of an extension before it may possibly get knocked down. I’m hoping that the amount of pressure that everyone is putting on the city will result in some sort of protection for the arcade or at least buy them enough time to move somewhere else, since the planned demolition would be to just make additional parking lot space for a grocery store. Unfortunately it looks like Pinball Pete’s in Ann Arbor is facing demolition and people are trying to figure out ways to keep that place alive too. It’s a rough time for arcades in my area.

Father World Receives English Translation

screenshot from father world showing a man in some kind of computer room with a large screen

The DOS game Father World has received an English patch on Itch.io. The game was originally released in South Korea in 1994 but doesn’t seem to have been officially released anywhere outside of the country since then. It is an action adventure platformer game similar to games like Another World, and is more focused on telling a story and exploration than action setpieces. If you want to see what the game is like, pixel_turkey streamed the game on her Twitch channel.

Half-Life Receives 25th Anniversary Update

To celebrate Half-Life’s 25th anniversary, it is free to keep on Steam if you claim it for the next few days, has received a large update, and a documentary about the game has been released as well.

half-life screenshot showing HL's original models for Gordon and Barney, a man with a big beard and a security person who looks very scared.

The update is exciting to me because it contains so much stuff that hasn’t been available for the long time. In addition to nice fixes like real widescreen support, looking better at higher resolutions, and a variety of bug fixes, Half-Life now contains content from the Half-Life: Further Data and Half-Life Uplink CDs that came out at the game’s launch to promote it through video cards, magazines, and retail stores.

Half-Life Uplink was a CD released through magazines and hardware manufacturers that contains a demo for the game with all new levels. Half-Life: Further Data was released through retail stores and contains new multiplayer maps and skins, including a fan favorite skin I used to play as, Too Much Coffee Man.

screenshot showing a skeleton and a man with really huge eyes.

There’s so other nice updates too. The game now includes the original models for Gordon and Barney from the Half-Life alpha as multiplayer skins, 4 new multiplayer maps by Valve developers, Steam Deck and controller support, and the original Valve logo video and menu from the 1998 release. Just a very nice update for a classic game that I’ve put so many hours into.