DemonStar Rerelease

top down view of a space ship shooting at a giant space ship

The 1997 game DemonStar just got a rerelease on Steam with a bunch of new features. I never played it before but it’s by the same designer as Raptor: Call of the Shadows and I liked that so I guess I should play this too? The reviews so far seem pretty positive. The rerelease was created by the original designer, which is always fun to see. I know that a rerelease of Raptor is being worked on right now by the same person and even has a teaser.

https://store.steampowered.com/app/2577180/DemonStar__Original_Missions/

Doctor Who: The Daleks and The Giggle

My rewatch of Doctor Who continued with The Daleks, the second serial consisting of 7 episodes. I watched the original Black & White version since I generally don’t enjoy colorized things but I’ll probably go back and watch it at some point.

I thought it held up very well! It was fun watching how much they really nailed the Daleks in their first story and how little they’ve changed since then, other than becoming stronger and having better special effects. It fits the story though, they had just barely survived a war and were in the process of rebuilding. The Doctor is still an asshole at this point, with the whole story kicking off basically because he wanted to explore so he deliberately sabotaged the Tardis so they couldn’t leave. I know it’s all intentional and that he eventually becomes good but I was surprised at how quickly Barbara was willing to sacrifice the Thals to leave the planet, oof. At least Ian and Susan knew it was ethically terrible. Not that the Thals are amazing either. They seem like a pretty sexist society but it beats being robot Nazis I suppose. I don’t really think it was intentional though and it’s more from the story just being a product of the 60’s.

Not really many huge complaints about this story. It has some issues with pacing, especially towards the end, but I think it’s a pretty solid one to recommend from the Hartnell era. He still continues to flub his lines since they couldn’t do retakes but he’s fun to watch. Next up for me is Edge of Destruction and if I recall correctly, some of the reconstructions after that? I would like to go through all the stories, even if it means watching animated and fan reconstructions or just listening to the audio since it seems like the audio dramas and new show will occasionally reference them.

Speaking of, I also watched the third and final special for this year, The Giggle. I won’t put any spoilers here so I’ll just say that I thought it was silly fun. I’m not really completely sold on that regeneration scene and twist, but it was a lot of fun seeing an old companion come back, I thought Neil Patrick Harris was very good as the villain, and I absolutely cannot wait to see some stories with 15. I loved what he did in this episode and the trailer for the upcoming Christmas special makes it look like a lot of fun.

Happy 30th Birthday to Doom!

Yesterday was the 30th anniversary of the release of Doom, one of my favorite games. A lot of neat Doom related events happened.

There was a reunion of John Carmack and John Romero where they reflected on the game. You can watch that on Twitch.

John Romero’s megawad SIGIL got a sequel. You can download both for free here but there’s also an option to purchase a version with new music as well.

screenshot of Evilternity 2 of some sort of temple at dusk
Screenshot from Eviternity II of the map Quetzalcoatl by Dragonfly

The megawad Evilternity also got a surprise sequel that contains 36 maps. As the page states, DSDA Doom and GZDoom are both good ways to play these new maps.

If you’re looking for more Doom to play even after all that, there’s the 2023 Cacowards, which highlight great maps and mods that came out this year.

Indie Game Roundup (Dec. 8, 2023)

Finally, the awards that people have been looking forward, the most interesting indie games releases and news this week, at least to me.

Wigglypaint
This delightful tool made in Decker, a Hypercard-inspired designer, lets you create drawings that remind me of the squigglevision in shows like Home Movies and Dr. Katz. I absolutely cannot draw but it’s so much for anyway that I don’t care.

my attempt at drawing Jim Walls, the designer of the Police Quest series

Indiepocalypse 47
A new Indiepocalypse is out, which means I am required by law to post about it. This issue is another great collection of games and I recommend the one commissioned for the issue, Touhou Lonely Lovely Bonfire by Lily Valeen, the designer of BOSSGAME.

Rosewater
Technically it came out last week but I forgot to post about it. A new trailer for Rosewater is out. It’s a western point-and-click adventure game coming out next year that I’ve been waiting for since last year and I think it looks great

Llamasoft: The Jeff Minter Story
Digital Eclipse announced that the next game in their retrospective series will be focused on Jeff Minter and his games. I was a massive fan of their Karateka one and I love Jeff Minter games so this will probably end up being my 2024 game of the year. I absolutely cannot wait.

The University of Michigan/Eastern Michigan University Student Game Showcase
This is a bit more local but every semester the students in the game development programs at both schools do a showcase of their games. Yesterday was their latest and there’s another great batch of games to play so go check them out.

Adventure Games for Winter

I was going to write a post recommending adventure games to play during winter but it looks like the Adventure Games Podcast has done a series of episodes doing just that and doing a much better job than I ever could have. I highly recommend the series, which is still going on, that recommends games based on regions. I’ll link to each episode below. Each page has a link to the podcast audio but also lists all the games mentioned and links to their pages.

Winter Odyssey: Journeys Through the Cold Part One – Arctic and Alaska

Winter Odyssey: Journeys Through the Cold Part Two – Canada

Winter Odyssey: Journeys Through the Cold Part Three – Scandinavia & Nordic Countries

Winter Odyssey: Journeys Through the Cold Part Four – Eastern Europe

Winter Odyssey: Journeys Through the Cold Part Five – USA

There’s only a couple of games I’d like to add to this list. It’s possible they’ll come up on the podcast too since the series isn’t done yet but I think they’re worth a mention.

Heroine’s Quest is an adventure rpg inspired by the Quest for Glory series and my favorite of all the ones that have come out since that series ended. Like Quest for Glory, you choose between one of three classes, with each class giving you different solutions to puzzles. The game also adds some survival mechanics since you are in a snowy climate, but these can be turned off with the difficulty slider. It’s a really nice game and best of all, it’s free. I’m glad that the Steam page basically has tip jar DLC though because it’s a really impressive and long game and I felt like I should give them some money while playing it.

Watch Over Christmas is a nice one to check out if you’re looking for something with a Christmas theme. It’s just a solid adventure game that’s family friendly and never felt too frustrating since it had some nice features like hotspot highlighting and the puzzles weren’t too difficult.

The Puzzle Agent series is a great one to check out if you’re looking for something focused entirely on puzzles, without the exploration elements. The games feature fantastic artwork by Graham Annable and a wide variety of puzzles that always felt fair to me. It’s unfortunate there aren’t more games in the series but at least Graham is still creating a lot of great art on social media and through his shop.

If you have a friend to play adventure games with, the We Were Here series is a nice choice. You and a friend must talk through walkie talkies as you work together to explore a frozen castle and solve puzzles. The first game is free and short so it’s a nice way to try this style of game out before buying more.

Excited About Doctor Who Again

I just watched the new Doctor Who specials and I’m sorry but this is a Doctor Who blog now. I fell off during the Capaldi years, not because I thought the show got bad or anything but life stuff just got in the way and I never really made the time to get back to it. Then I heard Chibnall was taking over and I’m sure the 13th Doctor is great, because everyone that has played the Doctor has been very good and just has to deal with various quality levels of scripts, but I never enjoyed Chibnall’s writing and the idea of him running the show sounded rough.

Anyway, people were saying nice things on the internet about the new specials so I decided to watch them and they’re really good! I was a little pessimistic that I would since I thought the last year of specials in Tennant’s run was rough (except Waters of Mars, which I loved). I also felt like bringing him back right before a new Doctor would make it tougher on the new guy, which I guess is still possible but at least I feel better about Russell T. Davies as a showrunner again. There isn’t much I actually have to say about the episodes without spoiling anything. They’re just really solid hour long episodes and it was nice seeing people return. I forgot how queer the show was while RTD was showrunner so that’s also been very nice. Unfortunately it feels even more necessary now than it did during his original run. It’s also wild that the show has an actual budget now. I’ll have to go back to watch all the episodes from New Who that I missed before.

It also got me to start rewatching the original series again starting with An Unearthly Child. I’ve seen all of the stories for the first 3 Doctors that weren’t thrown out, along with a bunch of other ones for each of the other Doctors, but it seems like a fun excuse to watch them all again anyway, watch the animated reconstructions, and listen to the Big Finish audio dramas I have along the way. I didn’t know Unearthly Child wasn’t available because of some weird licensing stuff with the son of the writer, who owns the rights. Luckily I own the dvd of it but it sucks this is even a thing. I think the story holds up alright though. I remembered Hartnell’s Doctor being kind of an ass but not this bad. But it does help setup the growth that he eventually goes through. It’s funny to me that the first episode is so iconic and the next story introduces the Daleks but the rest of the story is basically just about some cave men. Probably makes sense to not introduce aliens in the very first story though. The soundtrack is still great too!

A few days ago I also picked up the Doctor Who Humble Bundle that’s ending in a day because of all the Big Finish stuff it has. I don’t have too much interest in the comics since the ones I read before from this line weren’t too memorable to me, but I want to play the tabletop rpg at the time. My Doctor Who ttrpg hot take is that none of the players should be the Doctor and if anything that should be the GM, or maybe a GM-less game. I’m assuming that someone has made a Doctor Who-like game on Itch.io at some point. Although I do like that the book makes it clear that you can in fact play the game without having anyone as the Doctor and basically do your own weird little Doctor Who spinoff.

My other gripe about the ttrpg is that the 8th Doctor book doesn’t mention the Big Finish audio dramas at all! I’m sure it’s for legal reasons and they didn’t get the license to but man, they’re so good. Same goes with the 6th Doctor, where he also gets to have his own character arc and growth and wear a blue suit sometimes. It just feels like, what’s the point of putting out an 8th Doctor book that only references the movie and a short regeneration special?

Oh well, I’ll make sure I keep posting about video games stuff too. Just having fun being really into a tv show again.

Retro Gaming Roundup (Dec. 4, 2023)

A surprising amount of retro stuff happened this week that I found exciting. The biggest thing happening now is that the Video Game History Foundation has been highlighting some of the important things they’ve done for the first 25 days in December to help raise funds to keep going. You can check the calendar out here. Obviously my favorite bit is the Making of Riven documentary getting a remaster.

Desert Bus, a game famous for intentionally being the most boring game ever made, just got a port to the Playdate.

title screen of soul crystal, showing a hand reaching through an open door

A German text adventure from 1992 for the Commodore 64, Soul Crystal, just got an English translation. I’m not familiar with the game but it’s apparently pretty good and I think the art and music are fantastic from the extremely quick peek I took at it.

A bunch of SSI games are coming soon to GOG and Steam. I never heard of any of these games but a lot of strategy game folks seem to be excited about them so I guess that means it’s worth a look

A remaster of Beyond Good and Evil is coming out in 2024. Still a great game so I’m looking forward to that. Never got really excited about anything I saw from the sequel in development and still no updates on that so…..oh well.

A remaster of Turok 3 just came out. I never actually played this one but grew up playing Turok 1, 2, and Rage Wars on the N64 so it’s interesting to me. Nightdive did a nice job with the remasters for 1 and 2 and my understanding is that this is the last good Turok game so I’ll probably play this at some point.

A Boy and His Blob for the NES and Game Boy just got a rerelease. I could never get into these game and strongly preferred the one for the Wii but you know what? Games I don’t like should get rereleases and remasters too.

Finally, enjoy this demo written for DOS. Realistically you probably won’t install and run that so here’s a YouTube video of it as well.

Tabletop RPGs Inspired By Adventure Games

cover art for Parsely, showing a variety of icons in pixel art

It’s not surprising that there’s a lot of tabletop rpgs based on video games. They often have an interesting universe to base a tabletop game on and many already have rpg mechanics, where while it’s not a 1:1 conversion to a tabletop game it does give designers a place to start. What I was surprised by was the number of tabletop rpgs that are based on or directly inspired by adventure games. I knew a lot of ttrpg creators grew up playing them but there’s quite a few that mention specific games or license the IP. Here are the ones I could think of but please let me know if the comments if I left anything out.

Myst

With Myst being one of the best-selling games ever, it’s not surprising that it has inspired a few tabletop rpgs. Unwritten: Adventures in the Ages of MYST and Beyond is a game that uses the Myst license and uses the FATE core system for the foundation of its rules. The game is strongly influenced by Uru/Myst Online and has players exploring modern or historical D’ni and the ages connected to it. The game has received a few smaller supplements as well as a larger sourcebook that was recently Kickstarted and focused on the reconstruction of D’ni

There’s fan games too. Bring the Page With You is a free one-page ttrpg where there is no GM/DM and is focused on players collaborating together to create Myst ages.

Text Adventures

There’s also a few games inspired by the Infocom-era of text adventures. Parsely is a collection of games where a group of players control one character by telling one player, known as the Parser, what they would like to do in the form of text adventure commands and the Parser describes what happens next. The collection even features a trilogy of Zork-like games known as Action Castle. The creator of Parsely has a few games in the series on their Itch page.

They’re not the only one to develop group text adventures. Goldfinch Games has developed a couple Out-Loud Text Adventures as well, with one in an abandoned amusement park and one at an abandoned spaceship.

Uresia: Grave of Heaven is a system-neutral setting book by S. John Ross that is strongly inspired by the Zork series, with there even being a section explaining how it influenced the book and why they love the series so much. The book is now available for free here. Check it out and then consider hiring him for book or map design if you’re a ttrpg designer. The author also wrote a Z-Machine text adventure game that ranks as Polite on Andrew Plotkin’s cruelty scale. This game is also available for free.

Point-And-Click Adventures

I found a few games on Itch.io inspired by point-and-click adventure games. Pocket Full of Stars is a cozy two-player ttrpg inspired by Samorost where the players have the roles of an Astronomer and the Storyteller and work together to tell a story about a giant jumping from planet to planet and meeting people.

Loom is a fan fiction game based off the classic Lucasarts adventure game of the same name. It’s a solo journaling game where you explore the game’s world using the mechanics described in the book and write about what happens. Both games are available as Pay-What-You-Want.

Citizen Sleeper

With it being so strongly inspired by indie tabletop rpgs like Blades in the Dark, it would make sense that Citizen Sleeper has its own tabletop rpg. It’s not actually out yet so I can’t say much about it but it is available for pre-order here.

TTRPG Supplements

Instead of developing their own systems, many designers have created supplements for existed games. Blood Mountain Resort & Spa is a free download for fantasy ttrpgs. Inspired by the Monkey Island series, players explore a pirate themed resort. The NPCs are statted for DURF but the rest of the supplement is built to be system neutral. Lost to the Starlit Reptiles is another adventure for DURF by the same folks that is inspired by adventure games.

In Other Waters: Tidebreak is a supplement for the horror ttrpg Mothership that is set in the In Other Waters universe. The supplement is playable in either as a group or solo and designed to be less stressful than the typical Mothership adventure.

Let me know if I’ve left anything out. I would love to know what else exists out there. If you enjoyed this article you can play any of my tabletop rpgs inspired by adventure games like Accomplice, my Gabriel Knight inspired solo game, Alone in Cyberspace, inspired by Hypnospace Outlaw, Friendship Quest, my two-player map drawing game, and ERROR, a play out loud text adventure. The first two games are paid but just take a free community copy if you’re interested.

Indie Game Roundup (Dec. 1, 2023)

Screenshot from Markus Ritter of two women talking in a hospital and dialog options below for a report about a murdered couple

It’s the first of December and this year is coming to an end. Hope it’s been going well for you all. There was some really exciting stuff this week.

Not indie game related, unless you count indie game soundtracks, but today is Bandcamp Friday so consider buying some music. Spotify really doesn’t pay anything and buying music (or at least use a streaming service that pays better royalties) is the only way they can really keep doing this for a living.

Going to the Store for Baby Formula at 6AM on Black Friday
Going to the Store for Baby Formula at 6AM on Black Friday is a good and very relatable Bitsy game for any parent.

The Lawnmower Man
In the early 90s it felt like the film adaptation of The Lawnmower Man had a video game on every single platform so it makes me happy that there is now one for PICO-8.

Annie May – Pixcrew
Rose has made a ton of great character creators and the newest one is worth your time too.

Markus Ritter – Ghosts of the Past
Markus Ritter – Ghosts of the Past is a FMV point-and-click adventure game described by the developers on the Steam page as “queer cheesy trash” and that is a 100% accurate description. Fortunately I am a goblin for FMV trash, especially ones inspired by Gabriel Knight 2, so this is absolutely for me. That said, it is EXTREMELY cheesy and might be too much for some people, so I would maybe recommend playing the free prequel game first to see if it’s your thing.

Madvent Calendar 4 – End of the Line
Since it’s December, we also have a new Madvent calendar from the HauntedPS1 community. Every year they release a free anthology of small horror games with a Playstation 1 aesthetic, with a new one unlocked each day. They’re really nice collections and it’s impressive that they manage to put together one of these every year and for free.

RealMagic

When it became clear that full motion video on cd-rom was a selling feature for games in the early 90’s, hardware manufacturers wanted to be a part of it as well. Sigma Designs’ RealMagic card, also sometimes known as ReelMagic, was a MPEG accelerator card that allowed users to play video up to 30 frames per second by plugging into a video card’s feature connector. While developers were initially excited to support it in 1993 and companies like Access Software, Interplay, Psygnosis, Readysoft, and Sierra On-Line announced they would create games for it, but the card only got a handful of games that support it. The card only being for a very specific niche and price tag of $450 meant the card had a short lifespan. Some of the known games that had special editions released for it include:

  • Dragon’s Lair
  • Space Ace
  • Return to Zork
  • The Horde
  • Entity
  • Flash Traffic
  • Crime Patrol
  • Crime Patrol 2: Drug Wars
  • Lord of the Rings
  • Man Enough
  • Conspiracy
  • Space Pirates
  • Return to Cyber City
  • Prince Interactive
  • The Psychotron
  • Silent Steel

There’s other games that reportedly exist for it as well that have never been confirmed, such as Gabriel Knight 1 and King’s Quest 6, although these might have just been mentioned on the demo disc. The demo disc that shipped with the card has videos on it for games that never shipped for it, such as The 11th Hour, which was an early video of the game that uses an old version of the game’s logo. If you’re interested in checking out some of these games, there is a fork of DosBox that has ReelMagic support. I wouldn’t say the changes it makes to the games will make you re-evaluate them, they are noticeable. Return to Zork features FMV of people talking instead of digitized sprites, Crime Patrol features better quality video, and Lord of the Rings uses footage from Ralph Bashki’s animated film. The Return to Zork one is fascinating because while it adds more FMV, it uses the floppy disk version’s soundtrack, which is less impressive. It also leaves in takes where actors flub their lines and ruin some of the game’s jokes, where the more mainstream release of the game would edit around those. The strangest part is that it has video of dialogue not in the other release that gives more context to some puzzles, which are one of the more frustrating parts of the game. While I can’t say I’m surprised it never took off, it’s kinda fun checking out games from childhood that are actually slightly better than how I remember them.