Lemon Shark (Itch.io) is a fun PICO-8 game that turns Pac-Man into a turn based puzzle game. There’s a little more to that but it’s a really nice twist on the formula.
The pink decker jam is still going on Itch.io and there’s already quite a few games submitted. Decker is a Hypercard-like tool and this jam is about making apps and games using a pink palette created for the jam.
As required by law, I am here to inform you that a new Indiepocalypse is out on Itch.io. This one features a brand new ttrpg by Viditya Voleti so of course it’s a great one.
A Solitaire Mystery (Steam) is a collection of solitaire games by the designer of Baba is You, with some of them being more standard solitaire games and others being more experimental.
GrimVaders (Itch.io) is a neat autobattler for browsers with nice pixel art.
BioMenace Remastered (Steam) released a demo with a full released planned for this fall. Bio Menace was originally a 1993 shareware game that was published by Apogee, but I believe the original developer owns the rights. The developer who worked on the remasters of Duke Nukem 1 and 2 for the Evercade is leading development of the remaster.
ChipWits (Steam) is a remake of the 1984 puzzle game for the Macintosh.
A Chamber of Stars (Steam/Itch.io) is a surreal adventure game about the rise and fall of a rock star.
Developer: Infinite State Games Publisher: Infinite State Games Year: 2024 Genre: Arcade
3D Don’t Die Mr Robotis an arcade game where you avoid all the enemies flying through the level and pick up fruit to cause chains of explosions. The longer you play a round, the more enemies you’ll see popping into the screen. There’s some really interesting strategies you develop as you become more familiar with how the game and setting up combos works and I thought it was a unique mechanic for an arcade game. It’s a sequel to their game from 10 years ago, Don’t Die Mr. Robot, which seems to be essentially the same thing other than it’s 2D instead of 3D and they’ve iterated on the design. I never played that one and it’s not a requirement before playing this. There’s no Mr. Robot lore that comes up in the game as far as I know.
It reminds me a lot of 80s British arcade computer games. Maybe because I’ve played a lot of Llamasoft stuff and both developers have lots of nice, bright colors, explosions, and fun character designs. The soundtrack even has bits that remind me of that era. Which I suppose all makes sence because it turns out that the developer is British when I looked them up.
The gameplay modes in this game include your standard arcade mode, where you try to survive as long as possible and get the highest score you can. There’s a level based mode called Remix Mode where each level uses a different board for you to run around on and different gimmicks like giant enemies. The Lime Attack mode replaces everything with limes. Time attack mode has you trying to get as many points as you can within a specific time limit and you can respawn if you die. There’s also a relaxing mode where there are slowing moving enemies and you are running around on a grassy field instead. With the exception of the level based Remix Mode, all of them have online leaderboards too, which has been a lot of fun to play on as I competed with a friend on the leaderboard on the Arcade Mode.
It’s just a very polished arcade game that I got a lot out of from trying to get the highest score on the leaderboards and trying to get platinum trophies on each level of the Remix mode. I’d highly recommend checking it out if you’re looking for an arcade game. It was one of my favorites of last year and there’s a demo featuring the arcade mode if you want to give it a try.
Void Breach is a point-and-click adventure where you play as a scientist who must save his daughter after a science experiment goes wrong and sends her to another world. The game is strongly inspired by old Sierra adventure games. While it’s a point-and-click game and you can’t die, the game design and art style are based on those games. The game’s art is very similar to the style you would see in Sierra’s very early AGI games like King’s Quest and Leisure Suit Larry. For the most part it’s very good and nails the look, but unfortunately I’ve spent much more time than I’d like to admit looking at old games and there’s the odd bit here and there that looks off, like pixels being too small in some parts.
I think that the gameplay design and plot is very similar to those old games. Like I said before, you can’t die, but the basic structure where you are given a quest (rescue your daughter) and then are plopped into an open world where you walk around, seeing what other characters need, and grabbing items to help them out or overcome obstacles is very similar to the classic Sierra game structure. I realize it sounds like most adventure games do that, but to me it feels like a very Sierra thing to just plop you into a world and let you have at it. The writing is very similar to those early Sierra games too. The characters aren’t too developed, sometimes they’re just fantasy creatures like mermaids, and mostly exist to give you a quest. This sounds like a criticism but it’s not. It fits for the type of game that Void Breach is emulating and I think they do a good job of that.
Overall I think it’s a nice adventure game and would recommend it if you’re looking for something in this style and want something that you can play in two hours. It’s very affordable too. The game is only $2 and at the time of writing this review, it’s on sale for $0.50. My only real caveat is that while I like this game, Cosmic Void has made so many games and they keep getting better with each game so I guess if you’ve never played a Cosmic Void adventure game before then maybe consider checking out one of those on Itch.io or Steam. But it’s still good! What are you supposed to do when someone makes a lot of games you like? Tell people to play them all? Maybe.
It’s USA’s birthday. Hope its empire ends soon. Have some indie games.
I already wrote about it yesterday but Atuel (Steam/Itch.io/Android) is great and worth a look. It’s a surreal documentary about the Atuel River Valley in Argentina and how climate change has impacted it.
I already shared his blog post about it before but Terry Cavanagh really loved this mod on Itch.io for his game VVVVVV.
The Neo-Twiny Jam just wrapped up. It’s a jam where people make Twine games with 500 words or less and it’s a great opportunity for games to have experimental mechanics. I noticed it when I saw the game Glory by Grim Baccaris pop up in my Itch feed but you should dig around and see what else folks are doing with Twine.
Curse Match (Itch.io) is a puzzle game made in PICO-8 where every level results in you choosing a curse that will make the gameplay more difficult. It’s free to play in the browser but you can also buy a download and it looks like it’s already raised enough money to fund a soundtrack. I just think it’s fun to see PICO-8 games doing well.
Super Brick Maker 9000 (Itch.io) is a browser game that plays like a reverse Breakout. Hitting blocks causes more to appear. It’s for The Bad Game Jam but I think it’s good.
SUPER TAKE A SHOWER WHILE AUTISTIC AND LIVING IN A CRAPPY APARTMENT WITH BAD WATER HEATING PRO 2000!! (Glorious Trainwrecks/Itch.io) is an autobiographical game about….well
Hellkind (Steam) is a free short top-down horror game where you investigate a cult and ritual. I enjoyed the grainy black and white visuals and how it managed to be creepy without resorting to any jump scares. The game only takes 15-20 minutes to complete but there’s optional details you can discover if you want to investigate further. I wrote a little more about it here.
That’s it for this week. As usual, feel free to let me know about other neat stuff that has recently come out in the comments. Or even just what you’ve enjoyed playing lately. It doesn’t have to be new!
The Steam Sale started a few days ago and people have been doing their recommendations. The Adventure Games Podcast has a nice page with their recommendations, Miri Teixeiri has a good recommendation thread on bluesky, but now I want to do one because that’s what blogs are for. As usual, I also think you should consider buying games on Itch.io but they’re not doing a sale right now. I’m also missing a ton of stuff because I can only write so much, so if you enjoy these then keep looking around. Despite the occasional discourse about it being dead, there’s constantly new games coming out and I even wrote a post a few weeks ago about all the releases this year. So in no order really, here’s a list of recommendations that are more focused on recent releases.
Of course I have to start off by recommending Cyan’s remakes of Myst and Riven. I already loved those games and I think the remakes are an improvement on both. Riven was already a masterclass in world building in video games but I think the remake does a lot to make the game easier to get into. Just make sure the FMV option for the first game is turned on.
Wadjet Eye Games is one of the best modern point-and-click adventure game developers and they keep getting better with each game. I strongly recommend their two most recent games. Old Skies is a time travel story and Unavowed is an urban fantasy thriller that feels a lot like a Bioware game minus the combat, where you build a party before going on missions.
Speaking of Wadjet Eye Games, The Excavation of Hob’s Barrow is a horror adventure set in rural Victorian England and developed by Cloak and Dagger Games, another adventure game developer I’m a fan of.
Grundislav Games is another adventure game developer that I think should come up when people talk about folks doing great stuff and keeping the genre alive. Lamplight City is a steampunk detective adventure and Rosewater is a western set in an alternate 19th century world. Both games are in the same world but you do not need to play them in a specific order.
Perfect Tides is a point-and-click adventure about being a teen in the year 2000 by Meredith Gran, creator of the comic Octopus Pie.
The Crimson Diamond is a mystery adventure game inspired by Sierra’s Laura Bow series with an EGA color palette.
If you’re looking for something that will challenge you, Lucy Dreaming and Will of Arthur Flabbington are both nice choices and remind me of 90s adventure games from a difficulty level standpoint.
Don’t Escape: 4 Days to Survive is interesting because it should be something I hate. You can softlock yourself into a bad ending and you constantly have to make tough choices to survive but it works! Unlike a lot of old adventures where I put an asterisk next to the recommendation because it’s good despite those things, it’s an intentional part of the game’s design and that’s actually a good thing.
NORCO has some of the best writing in a video game in recent years and was my favorite game overall in 2022. It’s a sci-fi mystery set in an alternate southern Louisiana.
Return to Monkey Island is the most recent game in the Monkey Island series and I think it’s some of that crew’s best work. The game does some really interesting stuff mechanically to update the genre that I hope we keep seeing in other games, and I think the writing (yes, even the ending) are top notch too.
Thaumistry: In Charm’s Way is a great fantasy comedy text adventure made by an Infocom alumni. I’d recommend this one if you’ve never played a text adventure before because it’s very friendly to new players.
Kentucky Route Zero is one of my favorite games ever. It’s described as “a magical realist adventure game about a secret highway running through the caves beneath Kentucky” and the vibes and writing are perfect. If you do play this one, I really recommend playing it slowly over a sequence of nights for maximum vibes.
Cosmic Void is another adventure game dev I’m a fan of. I recommend their sci-fi space opera Blood Nova and horror adventure Devil’s Hideout.
Beyond The Edge Of Owlsgard reminds me so much of 90s adventure games but is very much doing its own thing too and features some great animation and pixel art.
Midnight Scenes is another series with great pixel art. The games are self contained horror adventures that can be played in a single sitting.
The Shapeshifting Detective is a murder mystery where you are able to shapeshift into various characters to get clues from people who will react to you differently based on who you are. It is a game packed with FMV, which has always been cool.
Immortality also uses FMV to have you investigate what happened to a missing actress through viewing clips of three unreleased films.
Hypnospace Outlaw is another favorite. You explore a 90s alternate internet and enforce moderation rules.
The Forgotten City is a mystery adventure where you find yourself in an ancient city and try to find out what’s going on through a timeloop and repeating the day.
Case of the Golden Idol has you solving deaths through a really unique interface where you gather clues and build a theory to what happened.
Phoenix Springs is an adventure I’ve praised a lot on social media. It’s a very surreal mystery adventure and I think the game mechanically does some really interesting stuff by using memories and thoughts as inventory items.
Darkside Detective is a series of very goofy supernatural point-and-click adventures.
Developer: Wurm Fud Publisher: Wurm Fud Year: 2024 Genre: Visual Novel
Backwater Eulogy is a very short (10-15 minutes) visual novel and autobiographical exploration of loss and the experience of grieving someone you had a complicated relationship with. I think this type of VN is described as a Kinetic Novel, since it is linear and there are no choices, with the interactive elements just being the user clicking to transition from one page to the next. I don’t have a problem with that! A game can just be a very well written story featuring lots of great pixel art, which is what this is. The music is very minimalist and low key but works well for the story the game is telling and helped with the immersion.
It hit me really hard as someone who has experienced a sudden and very upsetting loss lately. I didn’t have a complicated relationship with my aunt but I still think about things I wish I could have done to change the outcome, even though there’s nothing I could have actually done. The story is also strongly influenced by the developer living in the midwestern US and that also resonated with me. Sorry about this one being such a bummer. Sometimes you play a short game about a depressing topic but it’s exactly what you needed to play at the moment.
Backwater Eulogy is available on Steam and Itch.io.
Developer: Goloso Games & Julia Minamata Publisher: Panic Year: 2025 Genre: Adventure
I’m attempting to get caught up with all the games coming out each week as a part of the Playdate Season 2 package and saw that Goloso Games and Julia Minamata, two folks I’m a fan of, made a new point-and-click adventure for the system. This season surprisingly has a lot of adventure games (and also a FMV game) and I’m not sure why. I’m definitely not upset about it but I suspect Panic just happens to be big adventure game fans since they’ve published a few of them outside of the Playdate too.
You play as the dog Chance as you are called to help out a criminal mastermind but are delayed by a flat tire. What starts off as a simple tire change puzzle leads to a series of events where you are bailed out by Chance’s extremely good luck.
I loved this one. It’s just a really nice adventure game that lasts about 30 minutes and occasionally uses the Playdate’s built-in features as puzzle solving gimmicks. There’s maybe one chapter where using the crank felt a little clunky but this only stood out because it works most of the time and the game moves at a really nice pace. The game is divided into six chapter and each one is about 5 minutes long. I felt very satisfied doing the puzzles but they weren’t too difficult either. For the most part, the use of the Playdate’s crank and microphone were fun ways to add some variety to the puzzles.
As expected, Julia Minamata’s art is fantastic. It manages to cram in a lot of nice little animations on such a small screen but everything is very readable. The game is very funny too. I really love absurdist humor and the situations in each chapter get more ridiculous as you move from one puzzle to the next.
I also loved the music! It has this nice jazzy soundtrack you would expect from old noir films and Philip Aldous does a great job with that. I’m always surprised at how good the games on the Playdate sound since it’s so tiny and I guess my expectations are low?
Anyway, great stuff. If folks like this one then they should check out other games by the developers. Julia worked on the free Playdate game Recommendation Dog and created the excellent mystery adventure game The Crimson Diamond. Goloso Games made Spike II: The Great Emu War (Itch.io/Playdate store) for the Playdate and Inspector Waffles (Steam/Itch.io).
If you can believe it, it’s a Friday once again. This one is short. Maybe I missed a ton of big announcements or people are just holding off from releasing games during a Steam, or both. That’s fine, there’s still quite a few games that came out this week.
Video Games
Don’t Eat the Cat (Itch.io) is a free Bitsy game where you make an Important Choice in a video game.
Dino Sort (Itch.io) is a cute and free puzzle game made in PICO-8 where you sort dinosaurs into groups.
Quantum Witch (Steam) is a 2D fantasy adventure game heavily built around making decisions and multiple playthroughs to see how the game’s story changes.
Project Silverfish (Steam) is an open-world immersive sim with horror elements that just entered Early Access and may or may not be furry adjacent (I don’t know! I don’t know shit about anything). It looks very neat and maybe I’ll play it when I can stop being a baby.
Ruffy and the Riverside (Steam) is a 3D platformer, maybe one of those that counts as a collect-a-thon. I just really like how the 2D character art looks in a 3D world.
Tabletop RPGs
Break the Law (pdf on developer’s site) is a short uhhhhh roleplaying game that the dev linked to on their site about ways to subvert the system.
cutestpatoot had a birthday and celebrated by releasing a new game. Mixed Feelings (Itch.io) is a tabletop rpg that you play by making mix cds and playlists.
I am a big fan of Cezar Capacle’s solo ttrpgs and there’s a new one! Mausworn (Itch.io) is a ttrpg that combines the solo ttrpg mechanics with the Redwall and Mouse Guard inspired game Mausritter.
First I’ll do some self-promo and mention that I’ve made a Steam curator page. I don’t know. It seemed like a fun thing to do. Still the same goofy website name I use here. I probably should have come up with a better site name years ago but then sometimes I think, no, websites should have goofy names like Happy Puppy. I also made a similar list of things I’ve reviewed on Itch.io except you can’t follow Itch lists! That should be something you can do IMO.
Ok, self promo over. Here’s some games. If I missed anything, feel free to mention it in the comments. Self promo is absolutely welcome too!
Video Games
Games To Get Excited About is a little festival organized by Alpha Beta Gamer on Steam. I discovered some neat stuff through there and maybe you will too!
Dreamsettler, the sequel to Hypnospace Outlaw, has been canceled and some of the developers will need work soon. You can read more about it in this post on BlueSky. Really sad to hear about this one and hoping things improve for everyone there soon.
There were a few games zines this week! ChoiceBeat (Itch.io) is a free zine about interactive fiction and visual novels while Adult Analysis Anthology (Itch.io) is a paid one about adult indie games.
Cell Sword (Steam/Itch.io) is a Descent-inspired by where you fly around inside a human body and blast away at anything threatening it. I enjoyed the demo for the game from a previous fest thing and I also strongly recommend the dev’s previous game Liberation (Steam/Itch.io) if you love open world sci-fi flight sims that have an approachable learning and also love classic British science fiction tv like Blake’s 7.
Tower Wizard (Steam/Itch.io release coming soon) is a short incremental game where you help a wizard construct a giant tower.
Korter 1996 (Steam) is a first-person point-and-click adventure where you explore apartments and solve mysteries. It’s described as an exploration of loneliness through adventure games. The Steam page has a demo too if you want to try it out.
Parallel Experiment (Steam) is a two player cooperative adventure game where each player is a detective that must communicate with the other player to solve puzzles.
Mushroom Musume has been on Itch.io for a while but it just got a Steam release! This is a game where you raise a mushroom spore into a woman and make import decisions that affect her. There’s a demo on the Steam and Itch.io pages.
10S Forever is another game that has been on Itch.io for a while but now has a Steam release. It’s an arcade game described as a Tennis Hell.
the Devil rais’d the storm is the third game this week that was on Itch.io but just got a release on Steam. It’s also ok to just buy games on Itch, where they get a bigger cut from sales. This one is a point-and-click adventure/visual novel where you are at an outpost on a remote planet.
Cast n Chill (Steam) is a cozy fishing game featuring beautiful pixel art where you just relax and fish. No secret horror elements or twists here. You just fish!
Bone Fire Effigy (Itch.io) is a short first-person horror game set in the woods with art inspired by the PS1 aesthetic.
Espirito Delusion (Steam) is a short rpg containing a dungeon full of puzzles and bosses and inspired by Brazilian culture. The Steam page has a demo.
Devil’s Liminal (Steam/Itch.io) is a visual novel in Early Access about a woman that is being hunted by a hungry ghost and two mysterious girls that have shown up claiming they can help her. As you would hope for a game like this, the price for the game is $6.66.
No Way Home (Steam) just looks like a very nice twin-stick shooter that just got a port from mobile platforms. It’s by the folks that made Moving Out 1 and 2.
The River (Steam) is a short point-and-click visual novel about the afterlife featuring some very nice black-and-white art. I discovered this one through a post on Buried Treasure.
Leaving Home (Steam/Itch.io) is a first-person point-and-click adventure where you navigate a series of rooms in an apartment and do puzzles. I recommend watching the trailer because I think it looks very nice in motion.
I would also like to thank Lucas for recommending the recently released games Squeakross: Home Squeak Home (A Picross-like with a mouse), The Explorator (first-person shooter with very nice 2D animated art), Bioysque (horror action rpg), and Autopeli (free driving arcade game in the browser). Always feel free to recommend games by others or your own in the comments!
TTRPGs
Today is Free RPG Day. Check out your local tabletop game store to see what deals and giveaways they’re doing. I also see a lot of folks on social media giving away their games. All of the ttrpgs on my Itch page should have free community copies anyone is welcome to take.
Break Time (Itch.io) is a solo ttrpg based on the show Severance.
The Invisible Labyrinth (Itch.io) is a game for 2-5 players about branching timelines, uncertain futures, and escaping what seems inevitable. It’s a hack of Microscope and I’m Sorry, Did You Say Street Magic. I’m a big fan of Morgan’s games and you should check the rest out on their Itch page like Memoirs of a Barbarian.
Crowdfunding
Take Us North (Kickstarter) is an adventure/survival game by Anima Interactive that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border
Pilgrims is a short adventure game by Amanita Design, the folks who made Samorost and Machinarium. You play as a guy exploring a land so you can get the resources you need to get on a boat. The hook of the game is that each playthrough is very short and you come across a variety of puzzles that have multiple solutions, so the game requires multiple playthroughs to see it all. These playthroughs can also have different solutions based on the people that have joined your party. I’ve played through the game a few times and I was shocked by how different my playthroughs were. The game is only an hour long, which is great, and according to my Steam achievements, my playthrough was very different than the one I did three years ago.
The game uses a deck of cards to represent the inventory items and people in your party, and the deck grows and shrinks in size and you gain items and people, or use them and they leave your deck. I think the card inventory mechanic is great. It’s a very easy and quick way to see everything that is available to you without having to open a separate window. Switching between characters that drop in and out of the game through your playthrough is a fun mechanic too. I really enjoyed seeing how each character would react to puzzles and NPCs.
Since it’s a game by Amanita, it features the excellent artwork and sound design that you would expect from their games. I really appreciate how so many of their games have a different art style but also feel like something only they would make.
Anyway, if you like the studios other games, you’ll enjoy this one too. If you’ve never played a game by this developer, consider giving it a shot. It’s fairly inexpensive and goes on sale a lot, and it doesn’t take long to get through but you’ll probably want to play through it again one or two more times.
Pilgrims is available on computers, mobile platforms, and Nintendo Switch. All of these are linked to on the developer’s site.