Blog Roundup (July 13, 2025)

I just went 24 hours with electricity and don’t recommend it. Our local power company is AWFUL and every time we lose power, which seems to happen a lot more than it should, it makes me consider looking into solar power. I’m not quite sure how that works in Michigan but it would sure be nice for situations like this.

Before that all happened, I read some blog posts this week. It’s a more retro gaming focused post than usual. As usual, if you enjoy these posts then consider adding the blogs to your RSS feed reader!

Katherine Morayati went into a fascinating deep dive into The Oregon Trail 2’s code.

Civilization: Call to Power was always a weird spinoff in the series so it’s fascinating to see a post about how it has predicted the future.

WilcoWeb reposted a Cohost post he once had about the time he emailed the creator of Number Munchers to learn about its lore.

The community for Myst Online is still very active and has a month packed full of events. I previously wrote about the weekly ayoheek nights in Myst Online, which is apparently doing a Tron watchalong tonight.

Renga In Blue has covered a text adventure from 1980 that was previously unplayable until today! This was very exciting for me to read since it’s about a game that was developed close to me (although before I was born) and I’m always up for learning about local game dev history.

And now for a blog post about a recently released game, Digital Diversity interviewed NikkiJay, developed of the game Quantum Witch.

Dev Logs

Ron Gilbert has hinted that he’ll start posting more updates about his rpg Death By Scrolling.

erysdren updated its site and has lots of Quake related dev news.

Have an update on all the interactive fiction cécile has been working on.

reidrac is working on a new MSX game

cyningstan has released the source code for the DOS word game Pym’s Daily Word Square Puzzle

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