It really does feel like I start half of these with a variation of “man, what a week” but jeeeezus. This one is two days later than I’d like because I wasn’t feeling great but I clearly wasn’t feeling that bad because I went and made a Gubble website yesterday. Anyway, if you enjoy these posts, donations (if possible) to any of these Minnesota based groups would be nice.
Adventure
Pathologic 3 is now out on Steam. You play as a medical doctor who has 12 days to save a town from a mysterious plague. I still haven’t played any of these games because I’ve had difficulty finding the time to play a very stressful video game when I’m also in a good headspace, but I’ve heard all 3 are very good and you do not need to play previous entries to do later ones.

Abyssal is a browser game created in PICO-8 inspired by the Sega Genesis/MegaDrive Ecco the Dolphin. You explore the water and use sonar to locate gems.
WHODUNNIT is a pay-what-you-want/free visual novel on Itch.io and Steam where you must investigate who you hooked up with last night. The first episode is available now.
Laugh Track is a dark comedy horror visual novel where you are the lead writer for a sitcom. Available for free on Steam and Itch.io.
Arcade

Froggo is a new-ish (a few months old) arcade game for the Apple II that is influenced by both Frogger and Crossy Road. It’s available for free on the dev site, along with the source code and a link to play it in the browser.
Books

Game Poems is a new online literary magazine dedicated to exploring the artistic and poetic potential of short-form video games by publishing new games directly in a playable format. Visibility with short poetic games made in Twine and Bitsy is so difficult so I think it’s fantastic this exists. It’s free and I’m really looking forward to seeing more issues. Books probably isn’t the correct category for this but at the same time it reminds me a lot of literary anthologies so maybe it is?
Technically not a game itself but reading is good! Mages & Modems is a memoir involving tales of growing up with emerging technologies in the 80’s and 90’s. You can get a digital copy on Itch.io but the page has a link to where you can get physical copies if you prefer that.
Bundles
There’s a bundle running on Itch.io for the next 14 days to raise funds for disaster relief in Jamaica. For $6 or more you can get 100+ games. I’m personally a big fan of co-open.
Game Jams
Wonderville did their monthly 2 hour game jam and I want to give a shoutout to drip for doing their first solo game. It’s a VN about being a tattoo artist. You can check out the rest of the games here.
News
IGF announced their nominees. The IGF is probably the only award thing I care about because it’s not just nominating the big indie games that get mainstream press coverage and I discover new things from it every year. I’ve been following it since 2002, where games like Bad Milk and Pencil Whipped were very excited to a very young me who didn’t know experimental games existed.
Platformer
Big Hops (Steam/Switch/PS5) looks like a very cute 3D platformer where you explore a large 3D world as a frog and do frog things like jumping around and using your tongue to catch stuff.
Puzzle

Space Corgi 2 is a puzzle game created by Adam Saltsman in PICO-8 where you control two dogs that must get to their dog bed and overcome obstacles. I was a big fan of Adam’s CorgiSpace and I’m happy to see him continuing to make tiny PICO-8 games.

I’ve been very into enclose.horse, a browser puzzle game where you need to enclose a horse in the largest possible space with a limited amount of walls. You only get one attempt at each puzzle.
RPG

Sunless Isle: Keep of the Mad Magus is a first person dungeon crawler where you explore three levels and fight monsters all while maintaining your health, sanity, and lantern oil. A prototype was created for a game jam a few years ago but it just got reworked and completed. It’s available for Pay-What-You-Want on Itch.io.
TTRPGs
Swords Without Master is currently running a Kickstarter. It’s blown past its goal and still has quite a few days left but I think it’s worth a look. It was a game that was previously in Worlds Without Master Issue 3 for years but is finally getting an expanded standalone version. It’s a fantasy game where a DM and 2-4 players, who are rogues, tell a story in a few hours using two Tone Dice. I’m happy to see it doing well and Epidiah Ravachol is just a fantastic game desiger.

New in Town is a solo ttrpg inspired by Animal Crossing about arriving in town and reminding yourself of all the possibilities that can bring. I got to playtest the game and thought it was lovely. In fact, I will steal the blurb of myself on Itch. “Playtested the upcoming solo ttrpg New In Town by @cutestpatoot.itch.io and I’m looking forward to the final version. I think it’s great at recreating the feel of starting a new town in Animal Crossing and it’s just a nice, chill game. Will probably play it again with my kids, who are big AC fans.” You can find a digital copy on Itch.io and a print zine on Plus One Exp.
CLINCH is a 1v1 dueling dice game inspired by films like The Princess Bride and A Knight’s Tale. You are two dueling sword fighters who must do whatever it takes to win. Available on Itch.io
Wishlist

Sparrow Warfare is an upcoming mahjong-inspired deckbuilder where you lead a bird army to freedom. If you are interested in trying it out now, there is a playtest you can join.
That does it for this week. If you’ve got a game you want to post about and you don’t use AI, feel free to send me an email about it (see the About page for contact info). Don’t need to send me a key for it either. I just like to hear about stuff folks are working on.