Sometimes between the time when I posted this to my computer store social media account a few years ago and now, most of the archives for this newspaper went down so I thought I would repost the Wayback Machine link for the Star Bulletin reporting in 1998 that the Computer City stores in its Waikele and Kakaako locations closed pending a $275 million acquisition by CompUSA. I just realized now that this lines up with when my local Computer City in Northville, Michigan had closed after only being open for two years. From browsing Wikipedia, it sounds like CompUSA had no interest in keeping the Computer City brand and either closed the stores (mine was fairly close to a CompUSA) or converted them to CompUSA stores.
From the Star-Bulletin: “Dr. Doug Johnson of Kaimuki is assisted by Computer City associate Nancy Tapia, while he carts off the very last computer system sold at Computer City’s Victoria Ward store. The store is now closed, making way for Pier 1 Imports.“
Sales associates John Powell, left, talks with Edmund Chu and his brother, Richard Chu, about Apple computers in the new Computer City store on Auahi Street, across from Ward Centre in Kakaako. Photo by Kathryn Bender, Star-Bulletin
When Myst came out, it was a gigantic hit that made its way into pop culture. There were books, a board game, and even some discussions with Disney to do something in one of their parks. So it’s not surprising that a game as popular and challenging as Myst also had a few parodies.
Pyst
Screenshot taken from MobyGames
The most well known of these Myst parodies is the game Pyst, released in 1996. The game was written by Peter Bergman, a member of the Firesign Theatre, and the first game developed by Parroty Interactive. The Firesign Theatre was a surreal comedy troupe that was around from 1966 to 2012. The concept for Pyst isn’t too bad. You explore Myst island after millions of others have already visited it and see how trashed it has become. The problem is that it’s just not a very good parody. The jokes all fall flat and even a short cameo by John Goodman, who was friends with the comedy troupe, couldn’t save it. It’s not very long either. You navigate the rooms in a slideshow-like format by clicking the left and right arrows to navigate to other cards, clicking on various elements in each card to find jokes, until you reach the end. That’s all there is to it. There’s no puzzles or any real sense of navigation, so the game takes about 30 minutes to play through. If you have an interest in the game, you can watch a playthrough on YouTube and probably get the same out of it as I did and with less work.
The game is not available for sale anywhere so I feel ok with linking to The Collection Chamber if you really want to download a version of it that’s already setup to work on modern PCs. Personally, I got more enjoyment from watching the bizarre Making of Pyst video and listening to the theme for the game featuring John Goodman on vocals.
Negative reviews of the game didn’t stop it from being a commercial hit. The game remained on the cd-rom best seller list for a long time due to its low cost and availability. I remember seeing the game at the checkout counter at CompUSA when it came out. The success allowed Parroty Interactive to develop a few more games: Star Warped (1997), a parody of Star Wars. The X-Fools (1997), a parody of The X-Files Microshaft Winblows 98 (1998), a parody of Microsoft Windows 98
There were also plans to develop Driven, a parody of Riven: The Sequel to Myst. This would have had more of a car theme but was never completed due to the studio closing after being acquired by The Learning Company. A demo of the game exists on later Parroty Interactive releases and you can watch a playthrough here. Despite my criticisms of the game, I do think the Firesign Theatre is worth listening to if they sound interesting to you.
Mylk
About screen for Mylk
Pyst wasn’t the first Myst parody. Mylk was a freeware game released in 1994 with a dairy theme. You find the trapped Farmer Ben and Frances the Chicken, who have little videos just like the two brothers in Myst, telling you to bring them bring pink and yellow pages that you find by exploring cheese-themed areas. It’s a fun little parody with some cute cartoon graphics and like the About screen states in the screenshot above, it was made as a tribute to the game instead of being angry at it like some of the other Myst parodies out there. If you want to check it out, it’s on the Internet Archive. The creator of the game would go on to write a lot of Shrek-related cartoons.
Missed
Missed is a browser game created by Jason Bloomberg and published in 1996. You navigate the island using buttons at the bottom of the screen with a text description telling you what each button will do, with jokes about how Myst is too hard and other frustrations people had with it at the time. Fortunately the game has been preserved in the Wayback Machine. The Wayback Machine has also preserved the page detailing the making of the game and a walkthrough that you can read here.
MYSTy
MYSTy is a parody released for the Macintosh in 1995 by Twin Software. You enter a Powerbook and explore an island similar to Myst. The game is playable on the Internet Archive.
Modern Parodies
Screenshot from Lyft
People are still making Myst parodies and tributes today. In 2016 there was a Myst jam on Itch.io where there were dozens of entries, most by fans of the game. There was also the attempt to make Myst more exciting by making it a FPS. It has been interesting seeing the things people take from Myst and having a more positive view of it, when it doesn’t feel like it’s everywhere and have had more time to understand the design of the game.
Mast
After publishing this post, I was made aware of Mast, a porn parody of Myst, thanks(?) to Phil Salvador and Frank Cifaldi from the Video Game History Foundation. As far as I know, this ad from an adult cd-rom magazine is all we know about it. Hopefully we’ll see it uploaded to the Internet Archive one day so we find out what this game is actually like.
Scan of a magazine ad by Frank Cifaldi
Nacah
Thanks to Lori on Mastodon, I am also now aware of Nacah. Nacah is a Bible-themed Myst clone by Virtue Games where you explore a group of islands that you are stranded on and solving puzzles based on the Bible. It’s not a parody of Myst but is strongly inspired by the game and is marketed as a “Biblical alternate to Myst” so it deserves a mention.
Ryven
I hesitate to put this one here because it’s more of a tribute or game inspired by Riven, but I think it’s still neat. The bad news is that it hasn’t been completely preserved, but you can check out part of it on the Internet Archive. According to a Reddit thread a few years ago, someone has been talking to the developer to get the rest of it preserved.
There are far more Myst parodies and tributes than I could have imagined and I suspect there’s plenty more out there. If there’s a Myst parody that you don’t see here, please let me know in the comments.
J.B. Harold is a series of Japanese adventure games that started in the mid 80’s with the game Murder Club. As you can guess, each game involves you playing as the detective J.B. Harold and you investigate murders. While some of the games have received official English translations, a lot have not. So I’m thrilled to see that the 1994 game Blue Chicago Blues has just received an English fan patch. This was one of the later entries in the series and most importantly, it’s a FMV game!
Screenshot taken from MobyGames
Most of the game is made up of interactive movies and making choices whenever the movie stops. Each choice advances the clock and it’s up to the player to solve the murder before time runs out. If you’d like to check the game out, the English fan patch is available here.
Between my own collection and the one at my parents, there are plenty of random old cookbooks I can flip through. One I stumbled across today was A Little Cooking, a Little Talking, and a Whole Lot of Fun, a cookbook by Florence Henderson based off a television show she had in the 80’s, sometime after The Brady Bunch had ended. I’m sorry if you follow this blog for posts about old technology and video games.
The book itself is pretty straightforward. It has a variety of recipes from celebrities and before each recipe is a page or two talking about the celebrity and their accomplishments. These photos I took with my phone aren’t the highest quality, but you can see all the recipes and who they’re from.
The one that immediately stood out to me was the Curry Pepper Steak from Jim Varney. Jim was most known for playing Ernest P. Worrell is a series of films that include Ernest Goes to Camp and Ernest Scared Stupid (ok, and Slinky Dog in Toy Story 1 and 2). I haven’t seen any of them in decades so I’m guessing these films don’t hold up but they were popular with kids in the 90’s. So here you have it, Jim Varney’s Curry Pepper Steak, first in photos from the book and then reprinted here so it’s easier to read. I have not actually made it (yet) and cannot vouch for the quality of the final product. You can also watch a video on YouTube of him cooking it
Ingredients
2 tbsp. Wesson Oil 2 lbs. steak, cut into strips 1 onion, cut into strips 1 tsp. corn starch 1 tsp. curry 1 clove garlic 1 green and 1 yellow pepper cut into strips 1/2 cup water 1 1/2 cups uncooked rice
Directions
Cut steak into strips. Cut onions and peppers into strips.
Saute meat in oil, add onion strips, then add corn starch and stir, cook until browned over low heat.
Add curry, garlic, peppers, water, and cover. Simmer over low heat until boiling.
Prepare rice according to directions on package, and serve meat mixture over rice.
Even if the games industry has largely moved on to making games for other platforms, there’s still tons of games being made for DOS every year. I’ve previously made a post about the DOS Game Jam, which also includes some recommendations, but someone from the DOS Game Jam discord has put together this really good list of native DOS games that were submitted to the jams.
A screenshot from DZZEE
There’s also lots of DOS games outside of game jams on Itch such as The Aching, Hibernated 1, and many others with the DOS and msdos tags on their product pages. Some of the games with these tags are just (very good) games inspired by classic DOS games, but there’s plenty that run natively on DOS as well. If you’d like to find more DOS games, including ones outside of Itch, this site seems to have a good list of some of the games out there.
If you want to talk about DOS game development, find out about upcoming DOS game jams, just want to talk about DOS games in a welcoming and inclusive environment, consider joining the DOS Shareware Zone discord.
Here is a series of ads for a place called State Street Computer in Ann Arbor, Michigan showing the initial excitement for the Amiga, ads selling the computer, and then the final ad for the store showing their liquidation sale. I don’t have dates for all the ads because I saved these images a while ago and didn’t take notes then, but I can guess that it’s roughly from the mid 80’s to the very late 80’s or very early 90’s. These images came from looking through local newspapers and also from the Ann Arbor District Library website.
There’s a few other ads that I found as well. I’m guessing the freedom of the press one is aimed at college students looking to start their own zines or newspapers since this was right next to the University of Michigan.
Unfortunately I cannot find any images of the actual store. I looked up the location of the store on Google Maps and it would have been a high traffic spot near the University of Michigan.
If you have any photos of the store, I would love to see them posted somewhere.
There’s been a bunch of new free games that I’ve really liked playing so I thought I would put them all in one spot so people can check them out.
Dead Petals Bliss
Dead Petals Bliss is a twin-stick shooter with lots of nice colors and felt great to control. One of the designers previously made a twin-stick game called satryn/satryn deluxe which I was a huge fan of, so this was an instant download once I saw it. It reminded me a lot of freeware and solo dev pc games from the late 90’s and early 00’s, or at least what I remember those games being like. The co-op mode works really well too, with each player starting with their own set of health but if someone loses it all, the other player can sacrifice one health to bring them back. It sounds like this game is going to follow the same model as satryn, where it will eventually get a deluxe version on Steam at some point so I’ll have to pick that up when it’s out too.
Cellosseum
Cellosseum is another new twin-stick shooter I’ve been playing this week. It was developed by WolverineSoft, the University of Michigan’s student game development club. I’ll have to do a longer post about them sometime because they’ve done a lot of neat stuff over the years. and have been around for a while. I thought the artwork in this was very nice, with a more watercolor style that you don’t see very often in games. The upgrade system between rounds helps add some variety to the game too. It’s just a nice arcade game and would be impressive even if it wasn’t by students with little game dev experience.
Tommy Gun Witches
Tommy Gun Witches is a short (30-60 minute) point-and-click adventure by Cosmic Void where you investigate a murder suspected to be by a witch. I’ve been a big fan of Cosmic Void’s previous games and this was just as fun as those. The game moves very quickly and I never felt stuck on anything too long, partially due to its nice features like a map that lets you quickly travel to various locations and the mouse cursor changing color when you’ve done everything you can with a specific object or person. If you enjoy this game, I highly recommend their previous game Elsewhere in the Night.
My Miconoid
My Miconoid is a character creator by Rose that originally appear in Indiepocalypse 43. Come on, look at this lil guy. He’s so cool!
Just finished watching Hyperland, a documentary about hypertext and other related computer technologies in 1990. It was created by Douglas Adams and stars Tom Baker (Doctor Who) as a software agent that shows Douglas the future of tv, Interactive Multimedia. I thought it was a fascinating time capsule of what Douglas thought the internet was going to be like in the future, even before people were using web browsers. The documentary talks to a variety of people like Ted Nelson and Robert Winter, but the highlight for me was Amanda Goodenough presenting Inigo Gets Out, an application for kids made with Hypercard. There’s even a fun little reference to Douglas Adams writing interactive fiction in the 80’s.
Hyperland gets some stuff wrong as anything like this is always going to but he was right about a surprising amount. Even less desirable elements like your fridge being connected to the internet are predicted here. If you have an interest in Douglas Adams or computer history I think it’s worth checking out. There’s a lot of interesting interviews about hypertext history, Tom Baker is a lot of fun to watch, and it’s only 50 minutes. You can watch it for free on the Internet Archive.
A weird but fun thing I like to do is post photos of old computer stores on Cohost and Mastodon, which means that I have found a ton of random things over the last couple of years. I’m going to start posting more organized collections here in case something happens to either place, since that account is now the only source of some photos after the sources have gone down (see my CompUSA post here).
One I’ve always loved finding more photos and documents of has been Egghead Software. If you’re feeling nostalgic for computers in the early 90’s, or specifically the Egghead Software store chain, check out their quarterly reports that have been archived here. For some reason it’s a chain that doesn’t have a ton of photos like other computer stores do, so it was fun finding these. I also thought it was interesting reading the reports in the later years and watching the slow decline they were going through.
I’ve also found a lot of random photos of now closed computer stores by checking out Facebook groups that former employees post in. I’ve only gone in public groups but there’s been a lot of interesting things that employees kept from the store like these items. Unfortunately the groups seem to randomly disappear, probably from Facebook constantly making changes, so there’s always a feeling I have to grab the photos before they’re gone forever.
Developer: Digital Eclipse Publisher: Digital Eclipse Year: 2023 Genre: Action
I was a massive fan of the Atari 50 collection by Digital Eclipse so I was thrilled when they announced The Making of Karateka. I think people have been asking for decades for a Criterion Collection style rerelease of old games, where interviews and documents are packaged with the game. It follows the same format of the Atari 50 collection, where you are presented with multiple timelines, each documenting a different era, and scroll through the timelines to see various documents, interviews with people involved, and games to play. I wasn’t sure how much you could do for just one game but it’s the perfect rerelease to me, no complaints. It’s stunning how much was preserved by Jordan. I knew he had journals during the making of his games because I had read the one he released for Prince of Persia, but the collection also features playable prototypes for games that were never released and letters sent back and forth between him and Broderbund. The remakes created by Digital Eclipse for the games in the collection are a lot of fun too.
I’m hoping the collection is a big hit and we’ll see more of these. I don’t know how many are possible because it’s hard to imagine anyone preserving everything as well as Jordan Mechner has, but I’m sure Digital Eclipse has a few in the works if they announced this is the beginning of a Gold Master Series that “presents iconic games in an innovative “interactive documentary” format, putting the shared history of games and their creators into one comprehensive package.” I think my dream version of one of these that I think would actually be possible, meaning a game not owned by a giant company like Lucasarts or Sierra, would be something like Llamasoft. Seeing prototypes and interviews for anything they put out would be fantastic.
The Making of Karateka is available on PS4, PS5, Xbox, Nintendo Switch, Steam, GOG, and the Epic Store. The links to all of these are available here.