Here’s a bunch of recent games I’ve enjoyed lately and other neat stuff
We got a new batch of Domino Club games! Domino Club is an anonymous collective of game developers creating games for jams for the last couple of years. Every jam provides a bunch of interesting experimental games and I recommend checking out the other jams too.
The Games for Gaza bundle is still going! Get a ton of great games and help some people out.
A new Click Or Treat bundle is out. I was lucky enough to be in the one last year with a bunch of great games and this one has a new batch of great games for the season.
Schloss der Wölfe is a short, free horror-themed World War II FPS by David Lindsey Pittman, who has made some great games like Neon Struct and Eldritch.
A new Choicebeat is out! Choicebeat is a free zine covering interactive fiction, adventure games, and other narrative focused games.
The new Indie Tsushin for October covers a bunch of indie games from Japan and features a lot of interviews as well.
karyogenesys is a short atmospheric walking sim with light puzzle elements with a style inspired by the first System Shock. It is now available for pre-order with a launch planned for early next year.
A Kickstarter has launched for the adventure game Brain Hotel: Remodeled. The game is designed by Mark Darin, who worked at Telltale and made indie adventure games like the Nick Bounty series
There’s been a bunch of new free games that I’ve really liked playing so I thought I would put them all in one spot so people can check them out.
Dead Petals Bliss
Dead Petals Bliss is a twin-stick shooter with lots of nice colors and felt great to control. One of the designers previously made a twin-stick game called satryn/satryn deluxe which I was a huge fan of, so this was an instant download once I saw it. It reminded me a lot of freeware and solo dev pc games from the late 90’s and early 00’s, or at least what I remember those games being like. The co-op mode works really well too, with each player starting with their own set of health but if someone loses it all, the other player can sacrifice one health to bring them back. It sounds like this game is going to follow the same model as satryn, where it will eventually get a deluxe version on Steam at some point so I’ll have to pick that up when it’s out too.
Cellosseum
Cellosseum is another new twin-stick shooter I’ve been playing this week. It was developed by WolverineSoft, the University of Michigan’s student game development club. I’ll have to do a longer post about them sometime because they’ve done a lot of neat stuff over the years. and have been around for a while. I thought the artwork in this was very nice, with a more watercolor style that you don’t see very often in games. The upgrade system between rounds helps add some variety to the game too. It’s just a nice arcade game and would be impressive even if it wasn’t by students with little game dev experience.
Tommy Gun Witches
Tommy Gun Witches is a short (30-60 minute) point-and-click adventure by Cosmic Void where you investigate a murder suspected to be by a witch. I’ve been a big fan of Cosmic Void’s previous games and this was just as fun as those. The game moves very quickly and I never felt stuck on anything too long, partially due to its nice features like a map that lets you quickly travel to various locations and the mouse cursor changing color when you’ve done everything you can with a specific object or person. If you enjoy this game, I highly recommend their previous game Elsewhere in the Night.
My Miconoid
My Miconoid is a character creator by Rose that originally appear in Indiepocalypse 43. Come on, look at this lil guy. He’s so cool!
Here are some new games I’ve been playing this last week
System Shock Remake
They actually pulled it off! I’m sure the development of this was a nightmare. They spent about 8 years working on it, had to restart development at one point because it wasn’t turning out the way they wanted it too, and other things popped up, but it’s great! The remake updates just enough so the game is much more approachable than the original, while still feeling like a faithful remake and an immersive sim with more fiddly bits than we’ve seen from other recent immersive sims. The art is so good too. If I recall, it’s similar to what they had for the demo they were making in Unity, then they switched to Unreal and went for a more realistic look, but then realized it wasn’t working at all and went back to the old art style but in Unreal. Go check it out, it’s really good.
Slayers X: Terminal Aftermath: Vengance of the Slayer
Slayers X is a spinoff of Hypnospace Outlaw where you are playing a “lost” FPS from the 90s created by a character from that game who recently found his missing code and is releasing the game today. I think what really impressed me with this game is how much more faithful it is to the 90s style of FPS and Build engine era of games than everything else in the recent retro FPS trend. For better or worse this also includes the bits likes levels being weirdly designed and disorienting, but I think this is part of the charm of that style of FPS so I’m glad it’s been kept in. It also happens to be very funny, as you would expect for a Hypnospace Outlaw related game.
Queer Games Bundle 2023
I already wrote about this last week but just wanted to bring it up again. There’s a lot of great games in here and it’s only $60, which is the price of a AAA game. There’s also a version of the bundle that’s $10 if you can’t afford that at the moment.
Indiepocalypse 41
There’s a new one of these. It’s good! If you never checked out an issue of Indiepocalypse, consider picking one up. They are all good starting points and each has some great games in them. It’s just a fantastic place for curation and discovering new games and game devs.
Here are some games I played this week that I think a lot of people missed but are pretty cool.
Firmament After many years in development Cyan, the creators of Myst, finally released their newest game. I’m still playing through it but it’s really everything I would want from a game by this studio. The puzzles have been very solid. it’s a beautiful game, and I’ve been enjoying the world building. I heard some complaints from people saying it’s too easy but given that Cyan gets so much criticism for all their other games being too hard, it just feels like they can’t win at this point. I’ve also been playing this on desktop, where I heard the VR version is a little buggy but they’ve been working on bug fixes this last week and pushing updates quickly so hopefully that’s resolved soon.
Blue Suburbia Blue Suburbia is a demo for an upcoming game by Nathalie Lawhead. The game is about their experiences in the games industry. They go into more detail about that on their blog so I won’t bring it up here but I thought Blue Suburbia was an incredible experience and I’m interested in the full game. It’s technically very interesting too and wild to see playable Bitsys implemented in the Unreal engine.
VIVIDLOPE VIVIDLOPE is a fun puzzle game that feels like a lost Dreamcast game. They perfectly nailed everything about the aesthetic of games from that era and it’s just a well made game outside of that. It has a demo if you want to try it out.
There were a couple games I haven’t played but seem really neat. HRO looks like a fun interactive fiction game set in space. I enjoyed the stream I watched of it. Glypha is a remake of a Joust-inspired game from the Macintosh era and I’m glad they kept the black and white graphics. Hand of Doom is a first person rpg that does a fantastic job capturing the weird aesthetics of mid 90s PC rpgs. The same dev made a game for the first Dread X collection in a very similar style (this may just be an expanded version of that?) and I really liked it at the time.
I just did one of these a week ago but a bunch of cool things have come out since then that I’ve played and I think they’re worth checking out.
Gobliiins 5
After many years, we finally have a new Gobliiins! Gobliiins is an adventure game series that started in the early 90s, by French game designers Pierre Gilhodes and Muriel Tramis. After three games, they moved onto other things (like the wonderful Woodruff and the Schnibble of Azimuth) and then eventually the studio Coktel Vision closed. Years later Pierre released Gobliiins 4 in 2009 but I bounced off of this due to the ugly 3D graphics and early puzzles. I’ve heard it improves later on so I’ll have to give it another chance. Unfortunately I’ll have to do it from my physical copy since it’s not legally available on any digital stores.
Which brings us to 2023 and a new Gobliiins game after being crowdfunded on a couple sites. I had pretty low expectations but it’s actually a nice little game and everything I wanted as a fan of the original trilogy. It’s rough around the edges due to it being a solo dev game and Pierre’s first game in Adventure Game Studio, but it has everything I wanted like nice art, weird sound effects playing all the time, and goofy little guys. I don’t know if it would be the first game in the series that I would recommend to new players, that might still be Goblins 3, but I do think 5 is a solid entry in the series and worth checking out if you were a fan of previous games.
Undrium
Undrium is a free platformer by BitGlint Games, a small studio (single dev?) who has been remaking ZX Spectrum games and doing homages to that era for a while. To be honest, Rob does a much better explanation of the game and why it’s so good on his blog. So all I’ll really add is that as someone who was too young for that whole era, I just think it’s a really good game even when I have no nostalgia for that time and nothing to compare it too.
Dinocar
Dinocar is a really cute tabletop rpg where you play as dinosaurs driving cars and build a little dinosaur city in the process. I played this with my 3 and 6 year olds and we all had a great time, even if my 3 year old had no interest in following the rules. The art is great and the layout and game structure made sense to my 6 year old and I. The same designer also made the game Sprouts which I keep meaning to play as well.
Indiepocalypse #40
I’ve talked about it a billion times by now but the new issue of Indiepocalypse is out and as usual, very good. I just think Indiepocalypse is doing very good curation work and bringing more attention to a lot of neat indie games while helping some others get made in the process. I’ve discovered so many games through the zine and this issue is no exception. At the moment there’s also a little PWYW bundle ($1 minimum) where you can get a bunch of games that were commissioned for the zine. It’s good! Go check out an issue! You can buy them in cassette form now!
Aseprite 95
This isn’t a game. I just think it’s a nice theme if you use Aseprite and also have an attachment to Windows 95 because of nostalgia.
Doom II RPG
Technically it’s not a new game, it’s a port of a mobile game from over a decade ago. But the mobile version has been unplayable on iOS for a very long time now because Apple absolutely doesn’t care about games preservation so I’m very happy it exists. Back when mobile phones were starting to have more complex games on their platforms, John Carmack created a few turn-based rpgs using the Doom and Wolfenstein properties. Ars Technica goes into the history a bit more and how you can download it here but they’re actually very good games and worth checking out if you’re a fan of Doom or rpgs like Eye of the Beholder.
There were a lot of really cool indie games in April! Here’s some things you might be interested in! I hate writing intros!
The Aching
One of the games I was most excited for this month is The Aching. It’s an adventure game inspired by 80s Sierra adventure games but without the things in those games that annoy me like frequent softlocks, poor parser, and hugely problematic writing. I don’t mind deaths in adventure games but this doesn’t have those either and it actually has some fun puzzles that involve great harm happening to your character. I love the art and how it runs on basically everything, including DOS. It started as an entry in the DOS Games Jam I organize and it’s cool seeing how far it has come. It’s the first game publisher by DOS games publisher Hadrosaurus Software and hopefully many more will follow.
Breathe
Breathe is a relaxing walking simulator (their words, not mine!) by PRINCESS INTERNET CAFé. I was a huge fan of one of their previous games about a dying MMO, Running Back to You. I was impressed how this was made with a heavily modified version of Bitsy. It’s fun seeing how much people have changed Bitsy and I’m curious what they’ll do with it next.
Barren Planet
Barren Planet is another DOS game that came out this month! I love seeing games come out for platforms that are supposed to be dead but people continue making exciting things for them. Barren Planet is a turn-based strategy game where two corporations battle on another planet. The campaign starts off pretty simple but introduces new mechanics and units with each level. I also got to beta test this one too!
LesbiAnts
LesbiAnts is a rpg for the Game Boy with erotic elements. You play as a colony of ants investigating mysterious seed pods and fighting mutated insects. Not only do I love seeing games for “dead” platforms as stated above, it’s exciting to see queer games that Nintendo would never approve of being made for their platforms. The Itch page also has a playable demo in the browser if you want to try it out.
DOMINO CLUB Dream Gallery Jam
We also got a batch of new DOMINO CLUB games this month! DOMINO CLUB is a collective of game developers who anonymously create experimental games during jams that occur 1-2 times a year. Each jam has games doing really exciting and new things and there’s always a couple games in each jam that I absolutely love. If you’re looking for a place to start, why not try im doing better now or TRAUMAKT~4.SEXE
Here’s some very brief thoughts on games that came out in January that I really enjoyed
Luckily, My Arm is a Shotgun
This is a new game by the developer of The Chameleon where you play as a little dude on an island trying to escape. You explore the island in search of parts for your boat and shoot monsters with the shotgun arm mentioned in the title of this game. It’s a fun, cheap game that’s available on Itch. Weirdly enough, it reminded me of Ocean’s Jurassic Park game from the early 90s. It’s much better than that but the way some parts of the island were designed looked somewhat like that. Who knows. I should probably just stop thinking about bad games from the 90s with great soundtracks.
WASTE EATER
WASTE EATER is a short (10 minute) interactive fiction game about rebuilding the world after the apocalypse and is both melancholic and hopeful. Since it’s so short I don’t want to say much about it other than I thought it was great and moving, and people should check it out.
Boundless Dungeon of Sexual Misadventures
I was a fan of the developer’s previous game Some Sword / Some Play and was excited to see her create a tabletop game. It uses a tarot deck to provide prompts for writing sexy stories and I thought the mechanics to inspire writing were cleverly designed. As you can probably guess, both games mentioned here are adult games and not safe for work.
Tachyon Dreams 3
This is the third game in a trilogy of adventure games by an adventure game dev Cosmic Void. I’m a fan of the Tachyon Dreams trilogy because it’s strongly inspired by the classic Sierra games from the 80s which were graphic adventures but used a text parser for commands, like the early Space Quest and King’s Quest games. However, the parser is better designed than those and adventure game designed has improved so much by then so it’s fun to revisit that style of adventure game design without the frustrating parts. If you are looking for more games in this style, I also recommend Snail Trek, which is available on Steam, and this list of parser graphic adventures I put together on Itch