A few weeks ago I posted about how there was a meetup in the game Habitat hosted by the streamer BogusMeatFactory. After getting pushed back a week due to illness, the meetup happened and we had a really good time. Here are a couple screenshots that I took.
I’ll post about it when it’s much closer to the date, but I think we’re going to do another Habitat meetup on Feb. 9th at 7pm EST. Of course, people can play anytime they want since it’s a free game that’s playable in the browser https://frandallfarmer.github.io/neohabitat-doc/docs//
Habitat has also come up on the YouTube channel Conversations with Curtis, in their series of interviews. Here are the links to the interviews, with it at the timestamp where the game comes up: Aric Wilmunder Gary Winnick Ken Macklin
While digging around for local software companies in Michigan a while ago, I stumbled across this ad in the first issue of the Atari magazine Analog for an educational software company called T.H.E.S.I.S. in Garden City.
From looking at the ad, it seems like it’s mostly educational software but there’s a couple of games as well lie CON*PUTATION and TONAL ENCOUNTER. For a longer time than I’d like to admit, I thought there was basically nothing about this company and struggled to find anything. I don’t know what changed in those last two years, but it seems like I was just researching it poorly and it turns out that actually, most of their catalog is available for download.
And then it looks like they were also referenced in this catalog of Atari educational software makers, which you can download here (link opens a pdf).
This was all I knew of for a while and assumed there was just nothing else, until a couple of years later when I decided to take another swing at looking up this company and it turned out I was just doing a poor job the first time. Searching for Tonal Encounter gave me a page on Atari Mania showing that the game is missing but the additional info that it was developed by Linda Schreiber.
It turns out, she has worked on a ton of games. This was a delight for me to find as someone who has an interesting in local game developers. It looks like most of the games that T.H.E.S.I.S. made have also been preserved as well. It’s really nice finding out that a company you figured was lost forever, was actually mostly preserved and you just didn’t do a good job researching them. IN MY DEFENSE I think it was made harder by the company’s name. It does look like a couple of the games by them are still missing but it is significantly less than I had assumed a few days ago. There’s still a few missing like Tonal Encounter, Math Facts, and Hidden Words, but most of them seem to be on that Atari Mania page.
Not really sure what the lesson learned from this whole experience was. I need to look harder when researching lost games? But I’m glad it has a happy ending.
Credit goes to Karen and BogusMeatFactory in the Michigan Games History Colletive discord for finding the InfoWorld clipping and educational catalog. It’s a little discord I started where I’ve been dumping Michigan game developer history research before writing about it somewhere more public facing. It’s not the busiest discord but you’re more than welcome to join here if you have an interest in Michigan game dev history.
It is the 90s and there is time for games. If you recently released something that you want included, always feel free to send me an email, message me on social media (see About page), or just reply to this post with a link to your thing to let me know it’s out. Or even if you didn’t make it and you just think it’s neat, let me know!
Solo But Not Alone 4 This is the fourth in a series of charity bundles on Itch that are made up of solo tabletop rpgs. The proceeds from these bundles go to mental health related charities and you can click on the bundle link for a description of who it’s going to this time. It’s an incredible bargain for a collection of great games and I’m proud to have my KLF-inspired game Chill Out in here.
XYZZY Awards The winners of the 2022 XYZZY awards have been announced. If you want to see what people in the modern IF scene are up to, this is a great way to see some of the games coming from there. Since the page doesn’t link to where the winning games are available, hopefully no one minds too much if I basically copy the post but link to the games.
TRAMCITY HAKODATE This is a new game on Steam in Early Access where you are a driver for Hakodate, Hokkaido’s tram service. This cohost post does a better job explaining what the game is and the future plans for it, plus it has a link to the Steam page.
Psycutlery Psycutlery is a platformer game that has been in development for a few years but has finally been released, and for free! It’s a beautiful looking game and I think it’s worth downloading off of Itch.
HalOPE HalOPEis described on the Itch page as a surreal exploration/”puzzle-ish” RPGMaker game about breaking cycles and becoming whole. I haven’t played it yet but it looks lovely and is available for free.
Thinky Games If you’re looking for more puzzle games to play, ThinkyGames.com has a good post covering games from two recent game jams.
DUSK DUSK is a new sci-fi rules-lite tabletop rpg from Gila RPGs. DUSK uses the LUMEN 2.0 system, and is a diceless RPG focused on resource management rather. The core rules for the game are available for free!
Amiga Games It also felt like a lot of new games for the Amiga were released this week, at least from looking at Indie Retro News. There was Ami-H.E.R.O, an update of Activision’s H.E.R.O., a port of the arcade version of Tetris, a news update about a top-down arcade game called Hyperborea Resurrected, and news about a dungeon crawler called Dungeonette.
If you enjoyed this post, you can find ones from previous weeks here
In an effort to cover more Michigan and game dev history on here, I thought I would mention the game Voyage of the Mayflower. This was a game designed by Ken Ludwig and published by Cadmean Corp. in Ann Arbor in 1984 for the Commodore 64. The game is actually playable in the browser on the Internet Archive.
Screenshot taken from MobyGames
The designer of the game also uploaded the design and marketing notes to the University of Michigan’s library, which anyone can read here. Ken is currently a lecturer at the University of Michigan and in 2021, Austin Yarger interviewed Ken for a WolverineSoft virtual meetup about the game and its history. They even play the game for a little bit.
Come check out the 80s MMO Habitat, developed by Lucasfilm Games, this Friday through the NeoHabitat client. Streamer BogusMeatFactory will be hosting a meetup so people can play the game at the same time and experience the game the way it was meant to be played. See the article here for more details https://renoproject.org/the-gathering-of-the-avatars/
Here’s a bunch of recent blog and website posts that I really enjoyed. I doubt this is a thing I’ll be doing every week. There’s just been so many posts I’ve enjoyed lately and didn’t know where to talk about it. As usually, these are places I follow through Inoreader, a free RSS feed reader for the web, and I think they’re worth adding to your RSS feed reader of choice.
Indie Tsushin has a nice interview with Japanese indie game developer HesoRider.
Bobbins’ Olde Tomb Of Videogames has another post highlighting great games this week. The highlight for me was the Joust remake since I feel the need to play every version of Joust that I can find.
A bunch of various retro gaming related things happened that I thought were worth posting about so instead of creating a dozen posts, here they are.
In addition to announced that Jeff Minter collection last week, Digital Eclipse also added 12 more games to their Atari 50 collection for free. It’s been fantastic seeing the company doing so much fantastic stuff this last year.
The MSX game Illusion City is getting an English translation. It’s still in the testing phase before release but it looks great.
The Video Game History Foundation released a video yesterday showing the levels that never made it into Sonic 2. They’ve been showing off great stuff every day this month in order to raise funds so if you’re into games preservation, consider supporting them by clicking the donation link in the video.
Footage from the game Habitat has been found! Habitat was an online game created by Lucasfilm Games/Lucasarts in the mid 80s. There really wasn’t much footage or screenshots from it until now. This post goes into detail about how the footage was found but if you want to start watching it, you can do so here. The other parts have also been uploaded to the channel. If you’d like to play the game, it’s actually been relaunched as NeoHabitat and available for free.
Jennell Jaquays, most famously know as the designer of the D&D modules Dark Tower and Caverns of Thracia as well as her work on computer games like Age of Empires and Quake 2/3, has a GoFundMe to help pay for the medical costs she has while recovering from her illness. Consider supporting it if you can afford to do so.
The 1997 game DemonStar just got a rerelease on Steam with a bunch of new features. I never played it before but it’s by the same designer as Raptor: Call of the Shadows and I liked that so I guess I should play this too? The reviews so far seem pretty positive. The rerelease was created by the original designer, which is always fun to see. I know that a rerelease of Raptor is being worked on right now by the same person and even has a teaser.
Yesterday was the 30th anniversary of the release of Doom, one of my favorite games. A lot of neat Doom related events happened.
There was a reunion of John Carmack and John Romero where they reflected on the game. You can watch that on Twitch.
John Romero’s megawad SIGIL got a sequel. You can download both for free here but there’s also an option to purchase a version with new music as well.
Screenshot from Eviternity II of the map Quetzalcoatl by Dragonfly
The megawad Evilternity also got a surprise sequel that contains 36 maps. As the page states, DSDA Doom and GZDoom are both good ways to play these new maps.
If you’re looking for more Doom to play even after all that, there’s the 2023 Cacowards, which highlight great maps and mods that came out this year.