Well I thought I was done with these but there was a lot of stuff I enjoyed reading this week and I want to talk about how I loved it all!
Laura Michet has been posting about making Flickgames, which ended up being very important to me because it inspired me to make my own. And then our posts about Flickgames motivated someone else to make one. Join us! Flickgame is good
I loooooved this post titled Narrative Games Are Real Games. I get so cranky about people dismissing games if they’re not interactive enough or when they say “This could have been a movie.” and this post does a better job explaining why those are poor criticisms better than I could.
Did you know Myst Online is still going? You probably did because I keep talking about it. But here’s the latest Myst Online news.
The Bathysphere is one of my favorite newsletters and Expedition 55 discusses great stuff like the ttrpg New In Town and why you should make a zine about your favorite game.
Midnight Reading mentions TOWNSQUEER, a bundle of LGBT zines and games that sounds really interesting to me. Also a cat picture.
I think a post titled Things I Wish I’d Thought Of Before Putting “Fuck” In The Name Of My Game says it all. One of my favorite ttrpg designers discusses, well, what to title your game.
Michael Coorlim has a nice post about making a classic maze game in a week.
The History of How We Play has a big post abut the late David Nutting’s contributions to games.
Lotus has a massive post reviewing the games she’s played in 2026 in Dialed Indie.
Renga in Blue continues playing every adventure game ever made, in order of release. This time it’s Horror House from 1983, a text adventure that was made for a contest.
Andrew Plotkin remembers a firefighting game from 1980ish that is almost certainly lost but one that other people also remember. I think collecting memories of lost games is really important, I did it on here with HeroMUD, so I’m always happy when I see other folks are doing that too since we’ll probably never save the actual games.
schledorn defends one dimensional characters in games.
Ephemeral Enigmas is always covering games I never heard of and this time it’s Hihou Densetsu: Chris no Bouken, a game that’s maybe not the greatest but I like how it looks.
I still haven’t played any Atari ST games yet, my nostalgia is tied to the Amiga, but I love this new Atari ST blog. Yesterday’s post is about a game called Into the Eagle’s Nest, a game that doesn’t sound great but now I learned about a game I never heard of before.
That’s it for this post. If you discover a website you like from this, add it to your RSS feed reader.