Developer: Terrible Toybox
Publisher: Microprose
Year: 2025
Genre: Arcade
System: Windows

Death by Scrolling is the latest game by Ron Gilbert, who is often known for his games like The Secret of Monkey Island and Maniac Mansion but has created many non-adventure games as well. It’s an arcade game with roguelite elements where you are an adventurer walking through a level, killing monsters and grabbing gold, while the screen slowly scrolls behind you so you must keep moving so the wall of fire doesn’t kill you. Occasionally the grim reaper will show up to chase you around until you outrun it. The goal is to get enough gold by completing levels so the ferryman can get you out of purgatory and into the afterlife. The roguelite element is that you’ll find diamonds in levels and these can be used to purchase permanent upgrades.
As of this review I have about 7.5 hours put into the game and have been enjoying my time with it. The gameplay loop really works for me and I think the small amounts of humor sprinkled throughout the game is very pleasant. I’ve also found the pixel art and animations to be very nice.
I’ve been watching this bounce between Mixed and Mostly Positive on Steam and I think part of the issue is that the game is marketed as a roguelike but it’s really an arcade game with some minor roguelite elements. I think it’s a very good arcade game, but aside from buying upgrades, there really isn’t that much roguelite stuff there. I don’t have an issue with that at all, but I suppose if you were buying this game expecting a roguelike then you would be disappointed. I do think the text on the Steam page makes this sound like it’s more of an rpg than it really is.
The other complaint I’ve seen is that the game lacks content, but I disagree with this. The game is $8 and I have arguably “completed” it at 7.5 hours, by getting all the characters to the afterlife. I don’t know, I suppose it’s very subjective but that sounds like a good deal to me. I certainly wouldn’t complain if there was more “stuff” in the game but I don’t feel like it was lacking either. Again, I think this ties in a little with the rpg stuff. I’m also kind of a grump about the roguelike community sometimes and feel like every game is expected to be a game that can be played for an infinite time.
There’s also one or two people that think Ron should just keep making adventure games and to that I say, fuck off. People can do more than one thing in life.
Anyway, I’m not saying it’s a perfect game above all criticism but I think if you go in expecting an arcade game with some very light rpg elements, you’ll have a good time.
Death By Scrolling is available on Steam.
This looks super fun! Fuck anybody who thinks Gilbert should “stick to adventure games.” And people really need to exorcise the endless content demon from their brains. A bite-size game for 8 bucks sounds great!