Recent Games I’ve Enjoyed

Here are some new games I’ve been playing this last week

System Shock Remake

They actually pulled it off! I’m sure the development of this was a nightmare. They spent about 8 years working on it, had to restart development at one point because it wasn’t turning out the way they wanted it too, and other things popped up, but it’s great! The remake updates just enough so the game is much more approachable than the original, while still feeling like a faithful remake and an immersive sim with more fiddly bits than we’ve seen from other recent immersive sims. The art is so good too. If I recall, it’s similar to what they had for the demo they were making in Unity, then they switched to Unreal and went for a more realistic look, but then realized it wasn’t working at all and went back to the old art style but in Unreal. Go check it out, it’s really good.

Slayers X: Terminal Aftermath: Vengance of the Slayer

Slayers X is a spinoff of Hypnospace Outlaw where you are playing a “lost” FPS from the 90s created by a character from that game who recently found his missing code and is releasing the game today. I think what really impressed me with this game is how much more faithful it is to the 90s style of FPS and Build engine era of games than everything else in the recent retro FPS trend. For better or worse this also includes the bits likes levels being weirdly designed and disorienting, but I think this is part of the charm of that style of FPS so I’m glad it’s been kept in. It also happens to be very funny, as you would expect for a Hypnospace Outlaw related game.

Queer Games Bundle 2023

I already wrote about this last week but just wanted to bring it up again. There’s a lot of great games in here and it’s only $60, which is the price of a AAA game. There’s also a version of the bundle that’s $10 if you can’t afford that at the moment.

Indiepocalypse 41

There’s a new one of these. It’s good! If you never checked out an issue of Indiepocalypse, consider picking one up. They are all good starting points and each has some great games in them. It’s just a fantastic place for curation and discovering new games and game devs.

Inca

Played Inca, an adventure game/rail shooter by Coktel Vision and released in 1992 about Incas and conquistadors fighting in space. If that sounds like a lot, that’s because it is! You journey through time and space to grab some important looking orbs to become El Dorado and rebirth the Inca empire, all while fighting conquistadors flying spaceships. The game has you alternating through these shooting segments (there’s also some on foot) with traditional point-and-click adventure game parts. Since this is a French DOS game, none of it is really that well designed but it’s all fascinating and certainly a lot more playable that other DOS games that hop around between different genres, even with the difficulty spikes. I’ll definitely play Inca 2 at some point because the weird combination of it all and the FMV is very interesting to me.

I’ve been playing Goblins 3 this month for Adventure Game Club, which is by the same developer, so it’s fun looking at the credits and seeing that the people involved with that goofy game also worked on this right before that game. I don’t know if I could recommend it because it certainly is a clunky game, but it’s easy to get running in DOS Box if you want to try it and it has passwords and stuff you can do to make the action segments a little bit easier. I would definitely recommend watching the intro which starts off normal enough and then suddenly shifts into “what the hell am I watching?”

I love French DOS games

Queer Games Bundle 2023

A new Queer Games Bundle is out this month. I loved the ones from previous years so I’m immediately picking this one up too. In an episode of the Adventure Game Club podcast last year, we recommended a bunch of games that are also in the bundle this year, but here are some more games I really like in this year’s bundle

LesbiAnts – I wrote about this one before but it’s a very good rpg for the Game Boy where you play as ants.
Funny Walk – Very funny adventure game laser targeted at people with a fascination with digitized sprites like in Dark Seed 2. You do not need to play the other two games in the trilogy to understand this.
A Circle of Charity – It’s a brilliant game set on an old Windows desktop so of course I’m recommending it
WASTE EATER – Wrote about this before too but it’s a great IF game and only 10 minutes long so I don’t want to say too much. It’s cool!
Ladykiller in a Bind – Very funny adult visual novel by the developer of other great games like Digital: A Love Story

Terminal Velocity: Boosted Edition

I didn’t even notice it until I saw it in my GOG library, but I guess a rerelease of Terminal Velocity happened a couple months ago. Apparently buying the game on GOG over 10 years ago meant that I get the new version for free, which is nice. I’ve been playing it for the last day and…..it’s fine. The game was previously on GOG but running on DOSBox but with the new remaster it does the things you’d expect one to do, higher resolutions, adds achievements, improves the view draw distance, and runs natively on Windows. The original game is still included as a bonus too. It’s all fine even if I expected a little more from it. I’m sure it’s nostalgia doing most of the work but I’m having a good time with it. I find it kind of amusing that fixing the draw distance introduces a new issue, that you can see and shoot your enemies far before they notice you.

I’m certainly not upset at all about this existing but I’m not really sure who it’s for. I don’t think I could really recommend the game to people who never played it before since it’s a pretty repetitive game and feels odd to fly around in, and people either already bought the DOS version or they’re busy moaning about the new version on GOG. It’s a perfectly fine update though and I’m glad it exists. I’d love for it to lead to a rerelease of Fury³ and Hellbender, which aren’t available anywhere since they’re Windows 95 games and won’t run anymore. This is probably unlikely to happen since Microsoft seems to have no interest in any of their old games outside of Age of Empires, but I’d love to be proven wrong.

Some Neat Games (May 15-21)

Here are some games I played this week that I think a lot of people missed but are pretty cool.

Firmament
After many years in development Cyan, the creators of Myst, finally released their newest game. I’m still playing through it but it’s really everything I would want from a game by this studio. The puzzles have been very solid. it’s a beautiful game, and I’ve been enjoying the world building. I heard some complaints from people saying it’s too easy but given that Cyan gets so much criticism for all their other games being too hard, it just feels like they can’t win at this point. I’ve also been playing this on desktop, where I heard the VR version is a little buggy but they’ve been working on bug fixes this last week and pushing updates quickly so hopefully that’s resolved soon.

Blue Suburbia
Blue Suburbia is a demo for an upcoming game by Nathalie Lawhead. The game is about their experiences in the games industry. They go into more detail about that on their blog so I won’t bring it up here but I thought Blue Suburbia was an incredible experience and I’m interested in the full game. It’s technically very interesting too and wild to see playable Bitsys implemented in the Unreal engine.

VIVIDLOPE
VIVIDLOPE is a fun puzzle game that feels like a lost Dreamcast game. They perfectly nailed everything about the aesthetic of games from that era and it’s just a well made game outside of that. It has a demo if you want to try it out.

There were a couple games I haven’t played but seem really neat. HRO looks like a fun interactive fiction game set in space. I enjoyed the stream I watched of it. Glypha is a remake of a Joust-inspired game from the Macintosh era and I’m glad they kept the black and white graphics. Hand of Doom is a first person rpg that does a fantastic job capturing the weird aesthetics of mid 90s PC rpgs. The same dev made a game for the first Dread X collection in a very similar style (this may just be an expanded version of that?) and I really liked it at the time.

Some Neat Games (May 8-14)

Here’s some games on Itch.io that came out last week that I liked

8th Knight

8th Knight is a game created for the TweetTweetJam. The goal for this jam is to create a game in 500 characters. Generally people go with PICO-8 but other things are allowed too. It’s just a fun little procedurally-generated platforming game and I enjoyed reading the source code on the Itch page

PocketBolo

PocketBolo is a remake of the shareware game Bolo Ball from 1992 created for the TIC-80. It’s a pretty straightforward remake, I just had fun revisiting a game from my childhood.

Four Color Art Jam Zine

Technically this is a zine, not a game. But it collects a lot of games and art from the Four Color Art Jam where people made games and art using four specific colors. I thought it was a really cool way to highlight submissions from the jam and now I kinda want to do something similar for the DOS Games Jam.

Lets Make a Froggy Games

While this is a pretty simplistic game with some cute art, the highlight of this is actually the development stream that was done to help beginners learn Unity. You can check out the game, stream, and project assets here. The developer has made a few games I really like such as Cr1me Fr0g and By the World’s Wind which are on their Itch page.

Some Neat Games (May 1-7, 2023)

I just did one of these a week ago but a bunch of cool things have come out since then that I’ve played and I think they’re worth checking out.

Gobliiins 5

a bunch of various goblins and potato people on a snail-like thing

After many years, we finally have a new Gobliiins! Gobliiins is an adventure game series that started in the early 90s, by French game designers Pierre Gilhodes and Muriel Tramis. After three games, they moved onto other things (like the wonderful Woodruff and the Schnibble of Azimuth) and then eventually the studio Coktel Vision closed. Years later Pierre released Gobliiins 4 in 2009 but I bounced off of this due to the ugly 3D graphics and early puzzles. I’ve heard it improves later on so I’ll have to give it another chance. Unfortunately I’ll have to do it from my physical copy since it’s not legally available on any digital stores.

Which brings us to 2023 and a new Gobliiins game after being crowdfunded on a couple sites. I had pretty low expectations but it’s actually a nice little game and everything I wanted as a fan of the original trilogy. It’s rough around the edges due to it being a solo dev game and Pierre’s first game in Adventure Game Studio, but it has everything I wanted like nice art, weird sound effects playing all the time, and goofy little guys. I don’t know if it would be the first game in the series that I would recommend to new players, that might still be Goblins 3, but I do think 5 is a solid entry in the series and worth checking out if you were a fan of previous games.

Undrium

a person hopping on paintings

Undrium is a free platformer by BitGlint Games, a small studio (single dev?) who has been remaking ZX Spectrum games and doing homages to that era for a while. To be honest, Rob does a much better explanation of the game and why it’s so good on his blog. So all I’ll really add is that as someone who was too young for that whole era, I just think it’s a really good game even when I have no nostalgia for that time and nothing to compare it too.

Dinocar

dinosaurs drawing a map at a table

Dinocar is a really cute tabletop rpg where you play as dinosaurs driving cars and build a little dinosaur city in the process. I played this with my 3 and 6 year olds and we all had a great time, even if my 3 year old had no interest in following the rules. The art is great and the layout and game structure made sense to my 6 year old and I. The same designer also made the game Sprouts which I keep meaning to play as well.

Indiepocalypse #40

I’ve talked about it a billion times by now but the new issue of Indiepocalypse is out and as usual, very good. I just think Indiepocalypse is doing very good curation work and bringing more attention to a lot of neat indie games while helping some others get made in the process. I’ve discovered so many games through the zine and this issue is no exception. At the moment there’s also a little PWYW bundle ($1 minimum) where you can get a bunch of games that were commissioned for the zine. It’s good! Go check out an issue! You can buy them in cassette form now!

Aseprite 95

the layout of aseprite redesigned to look like a windows 95 app

This isn’t a game. I just think it’s a nice theme if you use Aseprite and also have an attachment to Windows 95 because of nostalgia.

Doom II RPG

Technically it’s not a new game, it’s a port of a mobile game from over a decade ago. But the mobile version has been unplayable on iOS for a very long time now because Apple absolutely doesn’t care about games preservation so I’m very happy it exists. Back when mobile phones were starting to have more complex games on their platforms, John Carmack created a few turn-based rpgs using the Doom and Wolfenstein properties. Ars Technica goes into the history a bit more and how you can download it here but they’re actually very good games and worth checking out if you’re a fan of Doom or rpgs like Eye of the Beholder.

April 2023 Indie Game Roundup

There were a lot of really cool indie games in April! Here’s some things you might be interested in! I hate writing intros!

The Aching

a person falling into a pool of green stuff

One of the games I was most excited for this month is The Aching. It’s an adventure game inspired by 80s Sierra adventure games but without the things in those games that annoy me like frequent softlocks, poor parser, and hugely problematic writing. I don’t mind deaths in adventure games but this doesn’t have those either and it actually has some fun puzzles that involve great harm happening to your character. I love the art and how it runs on basically everything, including DOS. It started as an entry in the DOS Games Jam I organize and it’s cool seeing how far it has come. It’s the first game publisher by DOS games publisher Hadrosaurus Software and hopefully many more will follow.

Breathe

a bird and text saying "I get that in some regions they are an invasive species, in direct competition for resources with the"

Breathe is a relaxing walking simulator (their words, not mine!) by PRINCESS INTERNET CAFé. I was a huge fan of one of their previous games about a dying MMO, Running Back to You. I was impressed how this was made with a heavily modified version of Bitsy. It’s fun seeing how much people have changed Bitsy and I’m curious what they’ll do with it next.

Barren Planet

top down screenshot of two space armies fighting

Barren Planet is another DOS game that came out this month! I love seeing games come out for platforms that are supposed to be dead but people continue making exciting things for them. Barren Planet is a turn-based strategy game where two corporations battle on another planet. The campaign starts off pretty simple but introduces new mechanics and units with each level. I also got to beta test this one too!

LesbiAnts

two women french kissing

LesbiAnts is a rpg for the Game Boy with erotic elements. You play as a colony of ants investigating mysterious seed pods and fighting mutated insects. Not only do I love seeing games for “dead” platforms as stated above, it’s exciting to see queer games that Nintendo would never approve of being made for their platforms. The Itch page also has a playable demo in the browser if you want to try it out.

DOMINO CLUB Dream Gallery Jam

a computer desktop that looks like it's from the 90s

We also got a batch of new DOMINO CLUB games this month! DOMINO CLUB is a collective of game developers who anonymously create experimental games during jams that occur 1-2 times a year. Each jam has games doing really exciting and new things and there’s always a couple games in each jam that I absolutely love. If you’re looking for a place to start, why not try im doing better now or TRAUMAKT~4.SEXE

Making Niche Games Popular

I keep seeing a post on one of the social media sites that instead of trying to make niche genres like Interactive Fiction more mainstream and financially viable, people should just focus on the craft instead. And since people keep sharing this weird take that I strongly disagree with, I guess I have to explain why I don’t like it.

I really don’t think it’s unreasonable to want interactive fiction to be more mainstream and commercially viable nor do I think it’s an unobtainable goal. A lot of people read so why couldn’t reading with some interactivity be commercially successful too? It was a financially viable genre for like, 10-15 years, and could still be considered one if you’re talking about companies like Choice of Games and games like Lifeline being huge hits. Depending on your definition of the genre, visual novels are a part of IF and are massively popular.

Obviously capitalism is bad and there’s more to making games than if they can make a lot of money but why shouldn’t we push for more visibility of games that are only considered “niche” because don’t pander to some bro gamer culture. If we’re talking about games made with Twine and Ink, it’s one of the most approachable ways to make games and one of the genres where I see the most queer stories. I really think that the thing that keeps IF from being bigger, especially with non-parser IF, is that a lot of people who love to read just don’t know about it.

New Haven Pizza

Ever since I went to New Haven, Connecticut a few years ago and discovered the city has it’s own style of pizza, I’ve been a huge fan and eat it every opportunity I can. If you’re unfamiliar with New Haven-style pizza, it’s a coal fired Neopolitan pizza. There’s a place near me that makes this style of pizza and it’s very good, but not quite as good as the places in New Haven, and I haven’t found anywhere else that does it so every time I’m in the area to visit family, I must get pizza.

Anyway, now that I’ve tried all the big pizza places in New Haven, here’s my ranking that no one asked for. There are no losers in this list because they’re all very good.

  1. Bar
  2. Pepe’s
  3. Sally’s
  4. Modern Apizza

Another thing I’ve noticed is that two of these places offer pizza with potato on it (mashed potato at Bar, almost a scalloped potato at Sally’s). They’re both very good but it’s not something I’ve seen elsewhere.

Anyway, I just needed to document my love for this pizza somewhere