At this point I think everyone knows about the Myst series. It was a gigantic success at release, becoming one of the best selling computer games of all time, and the sequels have done very well too, including the recent (and very good) remakes of Myst and Riven. What a lot of people don’t seem to know about is the MMO spinoff Myst Online. Back in 2003 there was a game called Uru: Ages Beyond Myst, set in the modern day where players create an avatar and explore various ages in 3D. While I was a big fan of the game, it sold below expectations. It was going to have an online component where people got to explore ages together, but it got shut down by the publisher Ubisoft very quickly after release. In 2007 it came back online as part of the games subscription service GameTap, even receiving new content, before shutting down again.
However, it went back online around 12 years ago and has run on a Cyan hosted server, remaining free to download (Myst Online website) and play, and relying on donations for server fees. In recent years it has even received new content that was created by the community. I wrote about one of these updates a year ago and the game has had some big bug fixes lately and a new content addition planned for the beginning of next month.
What I want to talk about in this post is how the community is still very active despite it being a MMO that has died multiple times. Last Saturday night I had the pleasure of playing the Myst universe’s version of Rock, Paper, Scissors called Ahyoheek. It uses a Beetle, Pen, and a Book instead. The Beetle beats Pen, Pen beats Book, and Book beats Beetle. The additional twist is that up to five people can play the game at once. For the last year, people have been meeting up at 11PM EST every Saturday night and meeting in the Competitive Myst Neighborhood to play Ahyoheek. The meetups were started by streamer BogusMeatFactory, although he doesn’t stream the meetups since they’re just folks casually hanging out, playing the game, and talking about their week.
I’ve known about the meetups for a while but never made the time to attend one until now. I can easily say it was a delight and I will be going to many more. It was so much fun to play a part of the game I’ve never really experienced, despite occasionally hopping on a few times most years since its revival because it’s a frequently empty game. A few of the folks who played in Ahyoheekwere actually pretty new to the MMO and only decided to check it out in the last year because they were Myst fans but never actually played this spinoff. I played a few rounds and then decided to just sit and hang out to talk to folks while playing, since the table only supports five players and the total turnout was 12 people. Conversations included Myst Online of course, but people also talked about other things like cooking or whatever else they were up to. It was just a pleasant time and it was nice seeing people hanging out in the world like you would expect from a MMO that was doing well and hasn’t been shut down multiple times.
It turns out that the Myst Online community actually does quite a few meetups and events. Every other week someone hosts a radio show inside of Myst Online called Radio Free D’Ni, a big meetup on the first Saturday of every month, tour groups of the game’s ages, and story times. These are all listed on The Guild of Messengers calendar page. I could probably be clever and make a reference to Myst about how the ending has not yet been written but it really is the case for a lot of MMOs. Asheron’s Call 2 was my first MMO and there are people making good progress bringing it back, with the first Asheron’s Call already having community servers. Even Sierra Online’s online community from the 90s is still going thanks to fans. Just because a game has shut down doesn’t mean it’s gone forever.