Lost Game: The Games of T.H.E.S.I.S.

While digging around for local software companies in Michigan a while ago, I stumbled across this ad in the first issue of the Atari magazine Analog for an educational software company called T.H.E.S.I.S. in Garden City.

ad for a software company called THESIS, which lists a variety products.

From looking at the ad, it seems like it’s mostly educational software but there’s a couple of games as well lie CON*PUTATION and TONAL ENCOUNTER. For a longer time than I’d like to admit, I thought there was basically nothing about this company and struggled to find anything. I don’t know what changed in those last two years, but it seems like I was just researching it poorly and it turns out that actually, most of their catalog is available for download.

First of all, this clipping from InfoWorld explains what T.H.E.S.I.S. is actually short for.

screenshot showing that THESIS is short for Timely Home Educational System and Informational Software

And then it looks like they were also referenced in this catalog of Atari educational software makers, which you can download here (link opens a pdf).

This was all I knew of for a while and assumed there was just nothing else, until a couple of years later when I decided to take another swing at looking up this company and it turned out I was just doing a poor job the first time. Searching for Tonal Encounter gave me a page on Atari Mania showing that the game is missing but the additional info that it was developed by Linda Schreiber.

It turns out, she has worked on a ton of games. This was a delight for me to find as someone who has an interesting in local game developers. It looks like most of the games that T.H.E.S.I.S. made have also been preserved as well. It’s really nice finding out that a company you figured was lost forever, was actually mostly preserved and you just didn’t do a good job researching them. IN MY DEFENSE I think it was made harder by the company’s name. It does look like a couple of the games by them are still missing but it is significantly less than I had assumed a few days ago. There’s still a few missing like Tonal Encounter, Math Facts, and Hidden Words, but most of them seem to be on that Atari Mania page.

screenshot from Spellbound showing a bunch of little blue guys and the word Necessary.
Screenshot of Spellbound, taken from Atari Mania

Not only did Linda make a ton of games, she also wrote a few books, with most of them focused on programming for Atari computers. She was an instructor for a long time but is mostly retired now, other than still writing and having a course on Udemy for making wine. While it’s not active now, she also had a blog where she wrote about her experiences as the co-founder of T.H.E.S.I.S. and in 2017 ANTIC: The Atari 8-Bit Podcast interviewed her.

Not really sure what the lesson learned from this whole experience was. I need to look harder when researching lost games? But I’m glad it has a happy ending.

Credit goes to Karen and BogusMeatFactory in the Michigan Games History Colletive discord for finding the InfoWorld clipping and educational catalog. It’s a little discord I started where I’ve been dumping Michigan game developer history research before writing about it somewhere more public facing. It’s not the busiest discord but you’re more than welcome to join here if you have an interest in Michigan game dev history.

Indie Game Roundup (Jan. 12, 2024)

It is the 90s and there is time for games. If you recently released something that you want included, always feel free to send me an email, message me on social media (see About page), or just reply to this post with a link to your thing to let me know it’s out. Or even if you didn’t make it and you just think it’s neat, let me know!

screenshot from Itch of various game covers

Solo But Not Alone 4
This is the fourth in a series of charity bundles on Itch that are made up of solo tabletop rpgs. The proceeds from these bundles go to mental health related charities and you can click on the bundle link for a description of who it’s going to this time. It’s an incredible bargain for a collection of great games and I’m proud to have my KLF-inspired game Chill Out in here.

XYZZY Awards
The winners of the 2022 XYZZY awards have been announced. If you want to see what people in the modern IF scene are up to, this is a great way to see some of the games coming from there. Since the page doesn’t link to where the winning games are available, hopefully no one minds too much if I basically copy the post but link to the games.

Best Game: According to Cain (Jim Nelson)
Best Writing: The Absence of Miriam Lane (Abigail Corfman)
Best Story: Fairest (Amanda Walker)
Best Setting: Prism (Eliot M.B. Howard)
Best Puzzles: The Bones of Rosalinda (Agnieszka Trzaska)
Best NPCs: Lady Thalia and the Rose of Rocroi (E. Joyce, N. Cormier)
Best Individual Puzzle: the escape room in The Little Match Girl 2: Annus Evertens (Ryan Veeder)
Best Individual NPC: Computerfriend in Computerfriend (Kit Riemer)
Best Individual PC: Bell Park in The Grown-Up Detective Agency (Brendan Patrick Hennessy)
Best Implementation: According to Cain (Jim Nelson)
Best Use of Innovation: The Bones of Rosalinda (Agnieszka Trzaska)
Best Technological Development: Inform 7 build 10.1.0
Best Use of Multimedia: Gent Stickman vs Evil Meat Hand (AZ / ParserCommander)

Independent Games Festival
The finalists for the 2024 IGF have also been announced. This is another great way of discovering games you may have previously missed.

New Games Everywhere
I enjoyed this video covering upcoming games that Dani Lavandula is looking forward to this year. It’s only 10 minutes long and has a lot of stuff I didn’t know about

view of a tram from the driver seat

TRAMCITY HAKODATE
This is a new game on Steam in Early Access where you are a driver for Hakodate, Hokkaido’s tram service. This cohost post does a better job explaining what the game is and the future plans for it, plus it has a link to the Steam page.

a girl in a robotic diner

Psycutlery
Psycutlery is a platformer game that has been in development for a few years but has finally been released, and for free! It’s a beautiful looking game and I think it’s worth downloading off of Itch.

conversation between a player character and a jester

HalOPE
HalOPE is described on the Itch page as a surreal exploration/”puzzle-ish” RPGMaker game about breaking cycles and becoming whole. I haven’t played it yet but it looks lovely and is available for free.

person flipping through a horror game magazine

PC CURSED
PC CURSED is an anthology of horror games as well as a magazine, all for free. The Itch page lists all 20+ games that are included in the anthology.

Thinky Games
If you’re looking for more puzzle games to play, ThinkyGames.com has a good post covering games from two recent game jams.

DUSK
DUSK is a new sci-fi rules-lite tabletop rpg from Gila RPGs. DUSK uses the LUMEN 2.0 system, and is a diceless RPG focused on resource management rather. The core rules for the game are available for free!

a little guy with a jetpack in a cave

Amiga Games
It also felt like a lot of new games for the Amiga were released this week, at least from looking at Indie Retro News. There was Ami-H.E.R.O, an update of Activision’s H.E.R.O., a port of the arcade version of Tetris, a news update about a top-down arcade game called Hyperborea Resurrected, and news about a dungeon crawler called Dungeonette.

If you enjoyed this post, you can find ones from previous weeks here

Voyage of the Mayflower

In an effort to cover more Michigan and game dev history on here, I thought I would mention the game Voyage of the Mayflower. This was a game designed by Ken Ludwig and published by Cadmean Corp. in Ann Arbor in 1984 for the Commodore 64. The game is actually playable in the browser on the Internet Archive.

screenshot showing a boat sailing across the ocean
Screenshot taken from MobyGames

The designer of the game also uploaded the design and marketing notes to the University of Michigan’s library, which anyone can read here. Ken is currently a lecturer at the University of Michigan and in 2021, Austin Yarger interviewed Ken for a WolverineSoft virtual meetup about the game and its history. They even play the game for a little bit.

ScummVM 2.8.0 is Out

A new version of ScummVM is out and this one is a big release to me. The biggest part of the release for me is that it supports more games made with Director, which are a massive headache to play today. So now I can easily play games like The Dark Eye, Gadget, and Classical Cats, which has a very good post about getting it to work in ScummVM.

Here are the new games that it supports:

  • Adibou 1
  • The Dark Eye
  • Dark Side
  • Escape From Hell
  • Gadget: Invention Travel and Adventure
  • Gobliiins 5
  • The Excavation of Hob’s Barrow
  • Kingdom: The Far Reaches
  • Might and Magic Book One
  • Muppet Treasure Island
  • Nancy Drew: The Final Scene
  • Nancy Drew: Message in a Haunted Mansion
  • Nancy Drew: Secrets Can Kill
  • Nancy Drew: Stay Tuned for Danger
  • Nancy Drew: Treasure in the Royal Tower
  • Primordia
  • Reah: Face the Unknown
  • Schizm: Mysterious Journey
  • Shardlight
  • Strangeland
  • Syberia and Syberia II (macOS versions only)
  • Technobabylon
  • The Vampire Diaries
  • Whispers of a Machine
  • Wrath of the Gods and four other Director titles.
  • 14 AGS titles by Stranga and Cloak and Dagger

Blog Post Grab Bag

Here’s a bunch of recent blog and website posts that I really enjoyed. I doubt this is a thing I’ll be doing every week. There’s just been so many posts I’ve enjoyed lately and didn’t know where to talk about it. As usually, these are places I follow through Inoreader, a free RSS feed reader for the web, and I think they’re worth adding to your RSS feed reader of choice.

Did you know there’s a lot of RPGs? Deep Hell lists 50 of them

Over at A Critical Hit, Kate Willaert goes into how a Popeye game became Donkey Kong and the origins of Mario.

Misty talks about getting Classical Cats to work in ScummVM’s Director engine.

Indie Tsushin has a nice interview with Japanese indie game developer HesoRider.

Bobbins’ Olde Tomb Of Videogames has another post highlighting great games this week. The highlight for me was the Joust remake since I feel the need to play every version of Joust that I can find.

If you liked this post, Critical Distance does a much, much better version of it. Follow them and check out their most recent roundup of posts about games.

Retro Gaming Roundup (Dec. 13, 2023)

A bunch of various retro gaming related things happened that I thought were worth posting about so instead of creating a dozen posts, here they are.

In addition to announced that Jeff Minter collection last week, Digital Eclipse also added 12 more games to their Atari 50 collection for free. It’s been fantastic seeing the company doing so much fantastic stuff this last year.

The MSX game Illusion City is getting an English translation. It’s still in the testing phase before release but it looks great.

gif of Illusion City showing a top down view of an office and an option menu in english

The Video Game History Foundation released a video yesterday showing the levels that never made it into Sonic 2. They’ve been showing off great stuff every day this month in order to raise funds so if you’re into games preservation, consider supporting them by clicking the donation link in the video.

Footage from the game Habitat has been found! Habitat was an online game created by Lucasfilm Games/Lucasarts in the mid 80s. There really wasn’t much footage or screenshots from it until now. This post goes into detail about how the footage was found but if you want to start watching it, you can do so here. The other parts have also been uploaded to the channel. If you’d like to play the game, it’s actually been relaunched as NeoHabitat and available for free.

Jennell Jaquays, most famously know as the designer of the D&D modules Dark Tower and Caverns of Thracia as well as her work on computer games like Age of Empires and Quake 2/3, has a GoFundMe to help pay for the medical costs she has while recovering from her illness. Consider supporting it if you can afford to do so.

DemonStar Rerelease

top down view of a space ship shooting at a giant space ship

The 1997 game DemonStar just got a rerelease on Steam with a bunch of new features. I never played it before but it’s by the same designer as Raptor: Call of the Shadows and I liked that so I guess I should play this too? The reviews so far seem pretty positive. The rerelease was created by the original designer, which is always fun to see. I know that a rerelease of Raptor is being worked on right now by the same person and even has a teaser.

https://store.steampowered.com/app/2577180/DemonStar__Original_Missions/

Happy 30th Birthday to Doom!

Yesterday was the 30th anniversary of the release of Doom, one of my favorite games. A lot of neat Doom related events happened.

There was a reunion of John Carmack and John Romero where they reflected on the game. You can watch that on Twitch.

John Romero’s megawad SIGIL got a sequel. You can download both for free here but there’s also an option to purchase a version with new music as well.

screenshot of Evilternity 2 of some sort of temple at dusk
Screenshot from Eviternity II of the map Quetzalcoatl by Dragonfly

The megawad Evilternity also got a surprise sequel that contains 36 maps. As the page states, DSDA Doom and GZDoom are both good ways to play these new maps.

If you’re looking for more Doom to play even after all that, there’s the 2023 Cacowards, which highlight great maps and mods that came out this year.

Indie Game Roundup (Dec. 8, 2023)

Finally, the awards that people have been looking forward, the most interesting indie games releases and news this week, at least to me.

Wigglypaint
This delightful tool made in Decker, a Hypercard-inspired designer, lets you create drawings that remind me of the squigglevision in shows like Home Movies and Dr. Katz. I absolutely cannot draw but it’s so much for anyway that I don’t care.

my attempt at drawing Jim Walls, the designer of the Police Quest series

Indiepocalypse 47
A new Indiepocalypse is out, which means I am required by law to post about it. This issue is another great collection of games and I recommend the one commissioned for the issue, Touhou Lonely Lovely Bonfire by Lily Valeen, the designer of BOSSGAME.

Rosewater
Technically it came out last week but I forgot to post about it. A new trailer for Rosewater is out. It’s a western point-and-click adventure game coming out next year that I’ve been waiting for since last year and I think it looks great

Llamasoft: The Jeff Minter Story
Digital Eclipse announced that the next game in their retrospective series will be focused on Jeff Minter and his games. I was a massive fan of their Karateka one and I love Jeff Minter games so this will probably end up being my 2024 game of the year. I absolutely cannot wait.

The University of Michigan/Eastern Michigan University Student Game Showcase
This is a bit more local but every semester the students in the game development programs at both schools do a showcase of their games. Yesterday was their latest and there’s another great batch of games to play so go check them out.