A Lost Man adventure game demo explores life during World War 1

a soldier in an old church

Maybe I should play more adventure game demos. I almost never do because I figure that if an adventure game looks interesting to me and people like it then I’ll probably get it at some point and playing a demo would just spoil a chunk. But that seems a bit silly now after trying a few recently such as A Lost Man, a point-and-click adventure where you are a lost soldier during World War 1. The demo (available on Steam) gives a very brief look at the game and one or two puzzles but it made me far more interested in the game. I felt the game does an excellent job of conveying a place that is close to the front lines but isn’t quite pulled in yet. There is some dry humor but it’s not a silly game and everything felt tonally like it should. I wasn’t sure how I would have felt about the art but it looks really good in motion. My only real complaint about that is that I think it needs a run animation instead of making the player walk fast, but it’s a unique style I haven’t seen in other adventure games.

I’m curious about the stuff I see in the trailer that wasn’t in the demo. Everything I played felt very grounded, so I’m not sure how the more puzzle-like parts will work but I’m guessing that it feels more natural when it’s all spread out over an entire game and not in a very short trailer.

Anyway, the demo is very short (about 15 minutes) so consider giving it a shot if it sounds interesting to you. Maybe I’ll try to do some demo roundups on here during the next Steam demo event.

One thought on “A Lost Man adventure game demo explores life during World War 1

  1. Thanks so much for your article, Michael! The puzzles start coming pretty quickly after the end of the demo 😉 We didn’t want to give too much away, and above all, we wanted to showcase the feel and direction we wanted the game to take.

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