
Developer: Stanwixbuster
Year: 2026
Genre: Interactive Fiction
System: Browser
PARA//LLAX is an interactive fiction game created by Stanwixbuster for the Videotome 3 Jam about two men who wake up with a hole in their chest. The story is told by two separate columns with the men describing what they see, and advanced asynchronously by advancing one column at a time using the left and right arrow keys or both at the same time by pressing down. My limited experience with games made using Videotome is that they’re linear and the story is advanced with a mouse click or keypress until you finish the story. That’s certainly not a criticism. I think even a limited interaction like that changes the reader’s relationship to the story compared to if it was a book or post, but it really surprised me to see that you could do asynchronous storytelling using the engine. It’s not something I’ve seen before and the implementation was far more ambitious than I had expected.
When I saw that you could advance the story on either column, I figured that it was still going to be a linear narrative and they eventually end at the same point but the game has 27 end states. I wasn’t able to find them all but the branching storylines all felt very unique. I can’t even imagine how much work must have gone into writing all of them and building out all the branches, but it was a perfect fit for the surreal body horror story this game is about. I also felt the ambient music and different colored graphics for each side of the screen for each man are used well to immerse the reader.
Body horror probably isn’t going to be for everyone and I do recommend reading the content warnings before playing but I can’t recommend PARA//LLAX enough to anyone who is a fan of interactive fiction.
PARA//LLAX is available in the browser on Itch.io.