Review: Catacomb 3-D

Developer: iD Software
Publisher: Softdisk
Year: 1991
Genre: FPS

box art for catacomb 3d showing a guy holding a gun and a monster
I am a fan of the incredibly inaccurate box art for the game

Catacomb 3-D is the third game in the Catacomb series and the first in the series to be a first person shooter. I feel like people sometimes claim it’s the first FPS, but that’s incorrect and it’s not even the first FPS by iD Software. In this game you play as a wizard named Petton Everhail and must explore a series of catacombs to defeat the evil lich Nemesis and rescue your friend Grelminar. Different releases of the game switch the names around but that makes no sense to me and the later games refer to the lich as Nemesis so that’s what I’m sticking with.

Today the game is pretty simplistic compared to even FPS that would come out a few years later. You wander around maze-like levels and shoot fireballs at a variety of monsters that you would expect to see in a fantasy setting. The fireball is the only weapon you have, but you can pick up two different powerup types that shoot multiple fireballs at the same time but in different patterns. It still has a little bit of a rpg influence since you pick up healing potions that you choose to use when you think you need them.

two demons and a lich

Even though it’s dated, I still had fun. It’s very interesting from a games history perspective and I liked seeing what id software dropped and what they carried to their later FPS. Walls can be destroyed by shooting at them, adding more of an exploration element to this game compared to Doom. There’s also some puzzles that you need to figure out from reading scrolls. I think the enemies are charming too. I really enjoyed the pixel art for them and their animations.

I would recommend the CatacombGL source port if you want to check it out. It adds a lot of nice features like widescreen and smoother movement.

Catacomb 3-D is available on GOG.

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